diff options
Diffstat (limited to 'sigmod/Sprite.cpp')
| -rw-r--r-- | sigmod/Sprite.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/sigmod/Sprite.cpp b/sigmod/Sprite.cpp index 2000bf86..0261385a 100644 --- a/sigmod/Sprite.cpp +++ b/sigmod/Sprite.cpp @@ -18,41 +18,41 @@ // Header include #include "Sprite.h" -// Pokemod includes +// Sigmod includes #include "Macros.h" -#include "Pokemod.h" +#include "Sigmod.h" -Pokemod::Sprite::Sprite(const Sprite& sprite) : +Sigmod::Sprite::Sprite(const Sprite& sprite) : Object(sprite.parent(), sprite.id()) { *this = sprite; } -Pokemod::Sprite::Sprite(const Pokemod* parent, const int id) : +Sigmod::Sprite::Sprite(const Sigmod* parent, const int id) : Object(parent, id), m_name(""), m_sprite() { } -Pokemod::Sprite::Sprite(const Sprite& sprite, const Pokemod* parent, const int id) : +Sigmod::Sprite::Sprite(const Sprite& sprite, const Sigmod* parent, const int id) : Object(parent, id) { *this = sprite; } -Pokemod::Sprite::Sprite(const QDomElement& xml, const Pokemod* parent, const int id) : +Sigmod::Sprite::Sprite(const QDomElement& xml, const Sigmod* parent, const int id) : Object(parent, id) { LOAD_ID(); load(xml); } -Pokemod::Sprite::~Sprite() +Sigmod::Sprite::~Sprite() { } -void Pokemod::Sprite::validate() +void Sigmod::Sprite::validate() { TEST_BEGIN(); if (m_name.isEmpty()) @@ -60,14 +60,14 @@ void Pokemod::Sprite::validate() TEST_END(); } -void Pokemod::Sprite::load(const QDomElement& xml) +void Sigmod::Sprite::load(const QDomElement& xml) { LOAD_BEGIN(); LOAD(name); LOAD(sprite); } -QDomElement Pokemod::Sprite::save() const +QDomElement Sigmod::Sprite::save() const { SAVE_CREATE(); SAVE(name); @@ -75,28 +75,28 @@ QDomElement Pokemod::Sprite::save() const return xml; } -void Pokemod::Sprite::setName(const QString& name) +void Sigmod::Sprite::setName(const QString& name) { CHECK(name); } -void Pokemod::Sprite::setSprite(const QImage& sprite) +void Sigmod::Sprite::setSprite(const QImage& sprite) { m_sprite = sprite; emit(changed()); } -QString Pokemod::Sprite::name() const +QString Sigmod::Sprite::name() const { return m_name; } -QImage Pokemod::Sprite::sprite() const +QImage Sigmod::Sprite::sprite() const { return m_sprite; } -Pokemod::Sprite& Pokemod::Sprite::operator=(const Sprite& rhs) +Sigmod::Sprite& Sigmod::Sprite::operator=(const Sprite& rhs) { if (this == &rhs) return *this; |
