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* Rename Sigmod::Sigmod to Sigmod::Game so that the identifiers don't clash whe...Ben Boeckel2009-02-241-4/+4
* Add using namespace Sigmod and Sigcore to sigmod sources for cleaner codeBen Boeckel2009-02-241-8/+10
* Added Sprite documentationBen Boeckel2009-01-171-0/+4
* Removed unneeded dtorsBen Boeckel2009-01-171-5/+1
* Added check to make sure that Sprite is not emptyBen Boeckel2008-12-311-0/+2
* Merged CHECK macro branchBen Boeckel2008-12-291-17/+6
* [FIX] Sprite no longer stores a QImage, but a QByteArrayBen Boeckel2008-10-131-4/+3
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-15/+15
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-0/+106