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+/////////////////////////////////////////////////////////////////////////////
+// Name: pokemod/Trainer.h
+// Purpose: Define a type of trainer
+// Author: Ben Boeckel
+// Modified by: Ben Boeckel
+// Created: Sat Mar 8 15:53:15 2008
+// Copyright: ©2007-2008 Ben Boeckel and Nerdy Productions
+// Licence:
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License along
+// with this program. If not, see <http://www.gnu.org/licenses/>.
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef __POKEMOD_TRAINER__
+#define __POKEMOD_TRAINER__
+
+#include <Exception.h>
+
+#include "Object.h"
+
+class Pokemod;
+
+class Trainer : public Object
+{
+ public:
+ Trainer(const Pokemod* par, const int _id);
+ Trainer(const Pokemod* par, const Trainer& t, const int _id);
+ Trainer(const Pokemod* par, const QString& fname, const int _id = -1);
+
+ void load(const QString& fname, const int _id = -1) throw(Exception);
+ void save() const throw(Exception);
+
+ void setName(const QString& n);
+ void setMoneyFactor(const int m) throw(BoundsException);
+ void setSkin(const QString& s) throw(Exception);
+ void setAi(const QString& a) throw(Exception);
+
+ QString getName() const;
+ int getMoneyFactor() const;
+ QString getSkin() const;
+ QString getAi() const;
+
+ Trainer& operator=(const Trainer& rhs);
+ private:
+ bool validate() const;
+
+ QString name;
+ int moneyFactor;
+};
+
+#endif