summaryrefslogtreecommitdiffstats
path: root/general/Frac.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'general/Frac.cpp')
-rw-r--r--general/Frac.cpp107
1 files changed, 107 insertions, 0 deletions
diff --git a/general/Frac.cpp b/general/Frac.cpp
new file mode 100644
index 00000000..44871b47
--- /dev/null
+++ b/general/Frac.cpp
@@ -0,0 +1,107 @@
+/////////////////////////////////////////////////////////////////////////////
+// Name: general/Frac.cpp
+// Purpose: A class to make handling fractions easier
+// Author: Ben Boeckel
+// Modified by: Ben Boeckel
+// Created: Sun Mar 18 15:25:16 2007
+// Copyright: ©2007 Nerdy Productions
+// Licence:
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License along
+// with this program. If not, see <http://www.gnu.org/licenses/>.
+/////////////////////////////////////////////////////////////////////////////
+
+#include "Frac.h"
+
+void PokeGen::Frac::ImportIni(Ini& ini)
+{
+ ini.GetValue("type", type, Proper);
+ ini.GetValue("num", num, 1);
+ ini.GetValue("denom", denom, 1);
+}
+
+void PokeGen::Frac::ExportIni(QFile& fout, const QString& val)
+{
+ Reduce();
+ Ini exFrac(val);
+ exFrac.AddField("num", num);
+ exFrac.AddField("denom", denom);
+ exFrac.AddField("type", type);
+ exFrac.Export(fout);
+}
+
+bool PokeGen::Frac::Set(const unsigned n, const unsigned d)
+{
+ if ((type == Improper) || ((n <= d) && (type == Proper)) || ((d <= n) && (type == Over1)))
+ {
+ num = n;
+ denom = d;
+ }
+ return ((num == n) && (denom == d));
+}
+
+bool PokeGen::Frac::Set(const unsigned n, const unsigned d, const unsigned t)
+{
+ unsigned save_t = type;
+ if (SetType(t))
+ {
+ if (Set(n, d))
+ return true;
+ }
+ type = save_t;
+ return false;
+}
+
+bool PokeGen::Frac::SetNum(const unsigned n)
+{
+ if ((type == Improper) || ((n <= denom) && (type == Proper)) || ((denom <= n) && (type == Over1)))
+ {
+ num = n;
+ return true;
+ }
+ return false;
+}
+
+bool PokeGen::Frac::SetDenom(const unsigned d)
+{
+ if (d && ((type == Improper) || ((num <= d) && (type == Proper)) || ((d <= num) && (type == Over1))))
+ {
+ denom = d;
+ return true;
+ }
+ return false;
+}
+
+bool PokeGen::Frac::SetType(const unsigned t)
+{
+ if (t < End)
+ {
+ type = t;
+ Set(num, denom);
+ }
+ return (type == t);
+}
+
+void PokeGen::Frac::Reduce()
+{
+ int i = num;
+ int j = denom;
+ int k;
+ while (j)
+ {
+ k = j;
+ j = i % j;
+ i = k;
+ }
+ num /= i;
+ denom /= i;
+}