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authorBen Boeckel <MathStuf@gmail.com>2007-10-26 20:46:09 +0000
committerBen Boeckel <MathStuf@gmail.com>2007-10-26 20:46:09 +0000
commit4385af885daf460a18e236f08509358f764b2c8c (patch)
tree6c2838312dd7f42769280e24e8abc16b53c165cb /pokemod/StatusEffect.cpp
parent1f08afc80c73087bf9bde639754670548b89fc9f (diff)
Reverted repo back to rev24 because committing of rev25 messed up
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@26 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemod/StatusEffect.cpp')
-rw-r--r--pokemod/StatusEffect.cpp141
1 files changed, 141 insertions, 0 deletions
diff --git a/pokemod/StatusEffect.cpp b/pokemod/StatusEffect.cpp
new file mode 100644
index 00000000..53585882
--- /dev/null
+++ b/pokemod/StatusEffect.cpp
@@ -0,0 +1,141 @@
+/////////////////////////////////////////////////////////////////////////////
+// Name: pokemod/StatusEffect.cpp
+// Purpose: Define an effect of a status
+// Author: Ben Boeckel
+// Modified by: Ben Boeckel
+// Created: Sat June 2 2007 12:16:48
+// Copyright: ©2007 Ben Boeckel and Nerdy Productions
+// Licence:
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTStatus or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License along
+// with this program. If not, see <http://www.gnu.org/licenses/>.
+/////////////////////////////////////////////////////////////////////////////
+
+#include "StatusEffect.h"
+
+PokeGen::PokeMod::StatusEffect::StatusEffect(const Pokemod* par, const unsigned _id) :
+ Object(_id, par),
+ effect(UINT_MAX),
+ val1(UINT_MAX),
+ val2(UINT_MAX)
+{
+}
+
+PokeGen::PokeMod::StatusEffect::StatusEffect(const Pokemod* par, Ini& ini, const unsigned _id) :
+ Object(_id, par)
+{
+ ImportIni(ini, _id);
+}
+
+bool PokeGen::PokeMod::StatusEffect::Validate()
+{
+ pokemod->ValidationMsg(QString("------Effect with id %1---").arg(id), Pokemod::V_Msg);
+ if (effect < E_End)
+ {
+ bool ok = true;
+ switch (effect)
+ {
+ //case :
+ if (1)
+ ok = false;
+ break;
+ }
+ if (!ok)
+ {
+ pokemod->ValidationMsg("Invalid val1");
+ isValid = false;
+ ok = true;
+ }
+ switch (effect)
+ {
+ //case :
+ if (1)
+ ok = false;
+ break;
+ }
+ if (!ok)
+ {
+ pokemod->ValidationMsg("Invalid val1");
+ isValid = false;
+ }
+ }
+ else
+ {
+ pokemod->ValidationMsg("Invalid effect");
+ isValid = false;
+ }
+ // TODO (Ben#1#): Status Effect Validation
+ return isValid;
+}
+
+void PokeGen::PokeMod::StatusEffect::ImportIni(Ini& ini, const unsigned _id)
+{
+ if (_id == UINT_MAX)
+ ini.GetValue("id", id);
+ else
+ id = _id;
+ ini.GetValue("effect", effect);
+ ini.GetValue("val1", val1);
+ ini.GetValue("val2", val2);
+}
+
+void PokeGen::PokeMod::StatusEffect::ExportIni(QFile& fout, const QString& status) const
+{
+ Ini exStatusEffect("statusEffect " + status);
+ exStatusEffect.AddField("id", id);
+ exStatusEffect.AddField("effect", effect);
+ exStatusEffect.AddField("val1", val1);
+ exStatusEffect.AddField("val2", val2);
+ exStatusEffect.Export(fout);
+}
+
+bool PokeGen::PokeMod::StatusEffect::SetEffect(const unsigned e)
+{
+ if (e < E_End)
+ {
+ effect = e;
+ val1 = UINT_MAX;
+ val2 = UINT_MAX;
+ }
+ return (effect == e);
+}
+
+bool PokeGen::PokeMod::StatusEffect::SetVal1(const unsigned v1)
+{
+ switch (effect)
+ {
+ }
+ return (val1 == v1);
+}
+
+bool PokeGen::PokeMod::StatusEffect::SetVal2(const unsigned v2)
+{
+ switch (effect)
+ {
+ }
+ return (val2 == v2);
+}
+
+unsigned PokeGen::PokeMod::StatusEffect::GetEffect() const
+{
+ return effect;
+}
+
+unsigned PokeGen::PokeMod::StatusEffect::GetVal1() const
+{
+ return val1;
+}
+
+unsigned PokeGen::PokeMod::StatusEffect::GetVal2() const
+{
+ return val2;
+}