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| author | Ben Boeckel <MathStuf@gmail.com> | 2007-05-03 00:32:44 +0000 |
|---|---|---|
| committer | Ben Boeckel <MathStuf@gmail.com> | 2007-05-03 00:32:44 +0000 |
| commit | 0c6eac6b8ca7d363288890eda1a98ce167987d48 (patch) | |
| tree | f37b5458200fe570d98d5052c44efa3237bffd5a /pokemod/Object.cpp | |
| download | sigen-0c6eac6b8ca7d363288890eda1a98ce167987d48.tar.gz sigen-0c6eac6b8ca7d363288890eda1a98ce167987d48.tar.xz sigen-0c6eac6b8ca7d363288890eda1a98ce167987d48.zip | |
Initial import
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@1 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemod/Object.cpp')
| -rw-r--r-- | pokemod/Object.cpp | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/pokemod/Object.cpp b/pokemod/Object.cpp new file mode 100644 index 00000000..c5d2af54 --- /dev/null +++ b/pokemod/Object.cpp @@ -0,0 +1,45 @@ +/////////////////////////////////////////////////////////////////////////////
+// Name: Object.cpp
+// Purpose: Define the base members for all objects in a PokéMod
+// Author: Ben Boeckel
+// Modified by: Ben Boeckel
+// Created: Fri Feb 17 12:14:26 2007
+// Copyright: ©2007 Ben Boeckel and Nerdy Productions
+// Licence:
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation; either version 2 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License along
+// with this program; if not, write to the Free Software Foundation, Inc.,
+// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+/////////////////////////////////////////////////////////////////////////////
+
+#include "Object.h"
+
+unsigned PokeMod::Object::GetId()
+{
+ LogFetchVar("Object", "ID", id);
+ return id;
+}
+
+bool PokeMod::Object::IsValid()
+{
+ Validate();
+ return isValid;
+}
+
+#ifdef POKEMODR
+bool PokeMod::Object::IsValid(const wxListBox &output)
+{
+ // Validate with debugging console output
+ Validate(output);
+ return isValid;
+}
+#endif
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