diff options
| author | Ben Boeckel <MathStuf@gmail.com> | 2007-10-26 21:21:38 +0000 |
|---|---|---|
| committer | Ben Boeckel <MathStuf@gmail.com> | 2007-10-26 21:21:38 +0000 |
| commit | 83f4b43f63960ba30e38cf5bb53cd98ae738ef74 (patch) | |
| tree | 80f37f9e4a35ea11b8b1f0369f90208f393df83f /pokemod/Map.cpp | |
| parent | 4385af885daf460a18e236f08509358f764b2c8c (diff) | |
Redoing rev25
[ADD] DISCLAIMER
[FIX] PokemonEvolution styles
[ADD] Relative enumeration
[DEL] pokemod/Status.{h, cpp}
[DEL] pokemod/StatusEffect.{h, cpp}
[FIX] Status effects will be added as needed instead of customized
[FIX] Completed ItemEffects
[FIX] Factored out Natures to be global
[DEL] pokemod/PokemonNature.{h, cpp}
[DEL] ai/Net.{h, cpp}
[DEL] ai/Layer/{h, cpp}
[ADD] battle/Arena.{h, cpp}
[ADD] battle/Team.{h, cpp}
[ADD] battle/Human.{h, cpp}
[ADD] battle/Bot.{h, cpp}
[ADD] battle/GhostBot.{h, cpp}
[ADD] battle/Pokemon.{h, cpp}
[ADD] battle/Ghost.{h, cpp}
[FIX] Fixed some scope errors in pokemod
[ADD] audio/audio.pro
[ADD] audio/Audio.{h, cpp}
[ADD] audio/AudioLibrary.{h, cpp}
[ADD] audio/AudioSystem.{h, cpp}
[ADD] audio/Music.{h, cpp}
[ADD] audio/SoundEffect.{h, cpp}
[DEL] old audio system (was in C)
[FIX] Optimized some routines in pokemod
[FIX] Moved global classes (Ini, Frac, Matrix, FracMatrix, Point, Flag) to general
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@27 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'pokemod/Map.cpp')
| -rw-r--r-- | pokemod/Map.cpp | 30 |
1 files changed, 10 insertions, 20 deletions
diff --git a/pokemod/Map.cpp b/pokemod/Map.cpp index d3c23879..1b1ac145 100644 --- a/pokemod/Map.cpp +++ b/pokemod/Map.cpp @@ -22,6 +22,8 @@ #include "Map.h" +const char* PokeGen::PokeMod::Map::TypeStr[PokeGen::PokeMod::Map::End] = {"Outdoor", "Dungeon", "Building"}; + PokeGen::PokeMod::Map::Map(const Pokemod* par, const unsigned _id) : Object(_id, par), name(""), @@ -374,11 +376,8 @@ unsigned PokeGen::PokeMod::Map::GetEffectCount() const const PokeGen::PokeMod::MapEffect* PokeGen::PokeMod::Map::NewEffect(Ini* const ini) { unsigned i = 0; - for (; i < GetEffectCount(); ++i) - { - if (GetEffectByID(i) == UINT_MAX) - break; - } + for (; (i < GetEffectCount()) && (GetEffectByID(i) != UINT_MAX); ++i) + ; MapEffect newEffect(pokemod, i); if (ini) newEffect.ImportIni(*ini); @@ -421,11 +420,8 @@ unsigned PokeGen::PokeMod::Map::GetTrainerCount() const const PokeGen::PokeMod::MapTrainer* PokeGen::PokeMod::Map::NewTrainer(Ini* const ini) { unsigned i = 0; - for (; i < GetTrainerCount(); ++i) - { - if (GetTrainerByID(i) == UINT_MAX) - break; - } + for (; (i < GetTrainerCount()) && (GetTrainerByID(i) != UINT_MAX); ++i) + ; MapTrainer newTrainer(pokemod, i); if (ini) newTrainer.ImportIni(*ini); @@ -468,11 +464,8 @@ unsigned PokeGen::PokeMod::Map::GetWarpCount() const const PokeGen::PokeMod::MapWarp* PokeGen::PokeMod::Map::NewWarp(Ini* const ini) { unsigned i = 0; - for (; i < GetWarpCount(); ++i) - { - if (GetWarpByID(i) == UINT_MAX) - break; - } + for (; (i < GetWarpCount()) && (GetWarpByID(i) != UINT_MAX); ++i) + ; MapWarp newWarp(pokemod, i); if (ini) newWarp.ImportIni(*ini); @@ -515,11 +508,8 @@ unsigned PokeGen::PokeMod::Map::GetWildListCount() const const PokeGen::PokeMod::MapWildList* PokeGen::PokeMod::Map::NewWildList(Ini* const ini) { unsigned i = 0; - for (; i < GetWildListCount(); ++i) - { - if (GetWildListByID(i) == UINT_MAX) - break; - } + for (; (i < GetWildListCount()) && (GetWildListByID(i) != UINT_MAX); ++i) + ; MapWildList newWildList(pokemod, i); if (ini) newWildList.ImportIni(*ini); |
