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authorBen Boeckel <MathStuf@gmail.com>2007-10-26 21:21:38 +0000
committerBen Boeckel <MathStuf@gmail.com>2007-10-26 21:21:38 +0000
commit83f4b43f63960ba30e38cf5bb53cd98ae738ef74 (patch)
tree80f37f9e4a35ea11b8b1f0369f90208f393df83f /general/Ref.cpp
parent4385af885daf460a18e236f08509358f764b2c8c (diff)
Redoing rev25
[ADD] DISCLAIMER [FIX] PokemonEvolution styles [ADD] Relative enumeration [DEL] pokemod/Status.{h, cpp} [DEL] pokemod/StatusEffect.{h, cpp} [FIX] Status effects will be added as needed instead of customized [FIX] Completed ItemEffects [FIX] Factored out Natures to be global [DEL] pokemod/PokemonNature.{h, cpp} [DEL] ai/Net.{h, cpp} [DEL] ai/Layer/{h, cpp} [ADD] battle/Arena.{h, cpp} [ADD] battle/Team.{h, cpp} [ADD] battle/Human.{h, cpp} [ADD] battle/Bot.{h, cpp} [ADD] battle/GhostBot.{h, cpp} [ADD] battle/Pokemon.{h, cpp} [ADD] battle/Ghost.{h, cpp} [FIX] Fixed some scope errors in pokemod [ADD] audio/audio.pro [ADD] audio/Audio.{h, cpp} [ADD] audio/AudioLibrary.{h, cpp} [ADD] audio/AudioSystem.{h, cpp} [ADD] audio/Music.{h, cpp} [ADD] audio/SoundEffect.{h, cpp} [DEL] old audio system (was in C) [FIX] Optimized some routines in pokemod [FIX] Moved global classes (Ini, Frac, Matrix, FracMatrix, Point, Flag) to general git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@27 6ecfd1a5-f3ed-3746-8530-beee90d26b22
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+/////////////////////////////////////////////////////////////////////////////
+// Name: general/Ref.h
+// Purpose: Define references used globally
+// Author: Ben Boeckel
+// Modified by: Ben Boeckel
+// Created: Thu Feb 15 10:21:05 2007
+// Copyright: ©2007 Nerdy Productions
+// Licence:
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License along
+// with this program. If not, see <http://www.gnu.org/licenses/>.
+/////////////////////////////////////////////////////////////////////////////
+
+#include "Ref.h"
+
+unsigned PokeGen::FindIn(const unsigned end, const QString& str, const char* array[])
+{
+ unsigned i = 0;
+ for (; i < end; ++i)
+ {
+ if (str == array[i])
+ break;
+ }
+ return i;
+}
+
+const char* PokeGen::StatRBYStr[PokeGen::ST_End_Battle] = {"HP", "Attack", "Defense", "Speed", "Special", "Special", "Accuracy", "Evasion"};
+const char* PokeGen::StatGSCStr[PokeGen::ST_End_Battle] = {"HP", "Attack", "Defense", "Speed", "Special Attack", "Special Defense", "Accuracy", "Evasion"};
+
+const char* PokeGen::BattleMemberStr[PokeGen::BM_End] = {"Player", "Enemy"};
+
+const char* PokeGen::WeatherStr[PokeGen::W_End_All] = {"Ice", "Rain", "Sun", "Sand", "All"};
+
+const char* PokeGen::DirectionStr[PokeGen::D_End_None] = {"Up", "Down", "Left", "Right", "None"};
+
+const char* PokeGen::RelativeStr[PokeGen::REL_End] = {"Less", "Less or Equal", "Equal", "Greater or Equal", "Greater", "Not Equal"};
+
+const char* PokeGen::StatusStr[PokeGen::STS_End] = {"Freeze", "Paralyze", "Sleep", "Poison", "Toxic Poison", "Burn", "Any"};