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authorBen Boeckel <MathStuf@gmail.com>2008-01-19 01:22:22 +0000
committerBen Boeckel <MathStuf@gmail.com>2008-01-19 01:22:22 +0000
commit342d0201b07d9030fced2f3baf3ecdefc841879a (patch)
treef0715cc7b267e2ce2bc93971d9e95c7e0c9b2b62 /general/Ref.cpp
parentd017d90324a439dfb4bd3f25d30deb672bc40fd4 (diff)
downloadsigen-342d0201b07d9030fced2f3baf3ecdefc841879a.tar.gz
sigen-342d0201b07d9030fced2f3baf3ecdefc841879a.tar.xz
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[DEL] Removed PokeGen namespace
[ADD] general/AudioCache.h completed [DEL] VERSION removed from subdir .pro files [DEL] audio/ git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@33 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'general/Ref.cpp')
-rw-r--r--general/Ref.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/general/Ref.cpp b/general/Ref.cpp
index e8ca482b..cad1b624 100644
--- a/general/Ref.cpp
+++ b/general/Ref.cpp
@@ -22,7 +22,7 @@
#include "Ref.h"
-unsigned PokeGen::findIn(const unsigned end, const QString& str, const char* array[])
+unsigned findIn(const unsigned end, const QString& str, const char* array[])
{
unsigned i = 0;
for (; i < end; ++i)
@@ -33,15 +33,15 @@ unsigned PokeGen::findIn(const unsigned end, const QString& str, const char* arr
return i;
}
-const char* PokeGen::StatRBYStr[PokeGen::ST_End_Battle] = {"HP", "Attack", "Defense", "Speed", "Special", "Special", "Accuracy", "Evasion"};
-const char* PokeGen::StatGSCStr[PokeGen::ST_End_Battle] = {"HP", "Attack", "Defense", "Speed", "Special Attack", "Special Defense", "Accuracy", "Evasion"};
+const char* StatRBYStr[ST_End_Battle] = {"HP", "Attack", "Defense", "Speed", "Special", "Special", "Accuracy", "Evasion"};
+const char* StatGSCStr[ST_End_Battle] = {"HP", "Attack", "Defense", "Speed", "Special Attack", "Special Defense", "Accuracy", "Evasion"};
-const char* PokeGen::BattleMemberStr[PokeGen::BM_End] = {"Player", "Enemy"};
+const char* BattleMemberStr[BM_End] = {"Player", "Enemy"};
-const char* PokeGen::WeatherStr[PokeGen::W_End_All] = {"Ice", "Rain", "Sun", "Sand", "All"};
+const char* WeatherStr[W_End_All] = {"Ice", "Rain", "Sun", "Sand", "All"};
-const char* PokeGen::DirectionStr[PokeGen::D_End_None] = {"Up", "Down", "Left", "Right", "None"};
+const char* DirectionStr[D_End_None] = {"Up", "Down", "Left", "Right", "None"};
-const char* PokeGen::RelativeStr[PokeGen::REL_End] = {"Less", "Less or Equal", "Equal", "Greater or Equal", "Greater", "Not Equal"};
+const char* RelativeStr[REL_End] = {"Less", "Less or Equal", "Equal", "Greater or Equal", "Greater", "Not Equal"};
-const char* PokeGen::StatusStr[PokeGen::STS_End] = {"Freeze", "Paralyze", "Sleep", "Poison", "Toxic Poison", "Burn", "Any"};
+const char* StatusStr[STS_End] = {"Freeze", "Paralyze", "Sleep", "Poison", "Toxic Poison", "Burn", "Any"};