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authorBen Boeckel <MathStuf@gmail.com>2007-10-26 21:21:38 +0000
committerBen Boeckel <MathStuf@gmail.com>2007-10-26 21:21:38 +0000
commit83f4b43f63960ba30e38cf5bb53cd98ae738ef74 (patch)
tree80f37f9e4a35ea11b8b1f0369f90208f393df83f /battle/Team.cpp
parent4385af885daf460a18e236f08509358f764b2c8c (diff)
Redoing rev25
[ADD] DISCLAIMER [FIX] PokemonEvolution styles [ADD] Relative enumeration [DEL] pokemod/Status.{h, cpp} [DEL] pokemod/StatusEffect.{h, cpp} [FIX] Status effects will be added as needed instead of customized [FIX] Completed ItemEffects [FIX] Factored out Natures to be global [DEL] pokemod/PokemonNature.{h, cpp} [DEL] ai/Net.{h, cpp} [DEL] ai/Layer/{h, cpp} [ADD] battle/Arena.{h, cpp} [ADD] battle/Team.{h, cpp} [ADD] battle/Human.{h, cpp} [ADD] battle/Bot.{h, cpp} [ADD] battle/GhostBot.{h, cpp} [ADD] battle/Pokemon.{h, cpp} [ADD] battle/Ghost.{h, cpp} [FIX] Fixed some scope errors in pokemod [ADD] audio/audio.pro [ADD] audio/Audio.{h, cpp} [ADD] audio/AudioLibrary.{h, cpp} [ADD] audio/AudioSystem.{h, cpp} [ADD] audio/Music.{h, cpp} [ADD] audio/SoundEffect.{h, cpp} [DEL] old audio system (was in C) [FIX] Optimized some routines in pokemod [FIX] Moved global classes (Ini, Frac, Matrix, FracMatrix, Point, Flag) to general git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@27 6ecfd1a5-f3ed-3746-8530-beee90d26b22
Diffstat (limited to 'battle/Team.cpp')
-rw-r--r--battle/Team.cpp77
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diff --git a/battle/Team.cpp b/battle/Team.cpp
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+/////////////////////////////////////////////////////////////////////////////
+// Name: battle/Team.cpp
+// Purpose: Base class which is used to interface with the arena
+// Author: Ben Boeckel
+// Modified by: Ben Boeckel
+// Created: Tue Oct 16 2007 19:22:20
+// Copyright: ©2007 Ben Boeckel and Nerdy Productions
+// Licence:
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License along
+// with this program. If not, see <http://www.gnu.org/licenses/>.
+/////////////////////////////////////////////////////////////////////////////
+
+#include "Team.h"
+
+PokeGen::Battle::Team::Team(PokeMod::Pokemod* par) :
+ active(0),
+ parent(par)
+{
+}
+
+void PokeGen::Battle::Team::AddItem(const unsigned i, const unsigned amt)
+{
+ if (amt)
+ items[i] = amt;
+}
+
+void PokeGen::Battle::Team::UseItem(const unsigned i)
+{
+ if (items.contains(i) && (items[i] != UINT_MAX))
+ {
+ --items[i];
+ if (!items[i])
+ items.remove(i);
+ }
+}
+
+void PokeGen::Battle::Team::AddPokemon(Pokemon& p)
+{
+ pokemon.append(&p);
+}
+
+void PokeGen::Battle::Team::SwapPokemon(const unsigned a, const unsigned b)
+{
+ if ((a < pokemon.size()) && (b < pokemon.size()))
+ {
+ Pokemon* temp = pokemon[a];
+ pokemon[a] = pokemon[b];
+ pokemon[b] = temp;
+ }
+}
+
+bool PokeGen::Battle::Team::SetActivePokemon(const unsigned a)
+{
+ if ((a < pokemon.size()) && pokemon[a]->CanFight())
+ active = a;
+}
+
+unsigned PokeGen::Battle::Team::CanFight() const
+{
+ unsigned alive = 0;
+ for (unsigned i = 0; (i < pokemon.size()) && !alive; ++i)
+ {
+ if (pokemon[i]->CanFight())
+ ++alive;
+ }
+ return alive;
+}