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path: root/src/game-server/skillmanager.cpp
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* Single xml solutionPrzemysław Grzywacz2013-04-291-25/+28
* Fixed multiple warnings and errors that blocked c++0xErik Schilling2013-04-021-2/+1
* Replaced 'unsigned int' with 'unsigned'Thorbjørn Lindeijer2013-01-091-3/+3
* Work on (Auto)Attack system.Erik Schilling2013-01-081-3/+9
* Made skill related function capable of taking the skill name as parameterErik Schilling2012-03-171-3/+8
* Return a const & from NameMap to avoid potential deep copiesThorbjørn Lindeijer2011-10-201-1/+1
* Rewrote the skill manager the same way as the item manager.Yohann Ferreira2011-09-281-121/+117
* Turned the skill manager into a class.Yohann Ferreira2011-09-281-3/+2
* Fixed problems with loading XML files containing Windows newlinesThorbjørn Lindeijer2011-03-231-30/+10
* Renamed .hpp files into .h for consistency.Yohann Ferreira2010-11-141-4/+4
* Made the servers check for positive id in xml db loading.Yohann Ferreira2010-10-221-1/+1
* Centralized stringToBool conversion.Yohann Ferreira2010-09-081-4/+4
* Upgraded Skill Map loading.Yohann Ferreira2010-07-221-14/+106
* Use const std::string & to avoid a copyThorbjørn Lindeijer2010-05-291-5/+4
* Only skip the UTF-8 BOM for Lua scriptsThorbjørn Lindeijer2010-05-291-2/+1
* Added some more log infos, and made small cleanups.Yohann Ferreira2010-05-281-4/+6
* Changed and split up the default location for loading dataThorbjørn Lindeijer2010-05-161-1/+1
* Added a Byte Order Mask (BOM) filter to the ResourceManager.Bertram2010-04-251-1/+2
* Update Copyright date for Manaserv.Bertram2010-02-071-1/+1
* Added parser for mana-skills.xmlPhilipp Sehmisch2009-12-281-1/+60
* Added support for skill names as weapon types in items.xml (still hardcoded)Philipp Sehmisch2009-12-281-0/+61