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path: root/src/game-server/quest.cpp
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* Converted Being into a ComponentErik Schilling2013-04-111-6/+6
* Converted the Character class into a componentErik Schilling2013-04-111-18/+28
* Introduced Script::ContextErik Schilling2013-02-211-2/+1
* Replaced EventListener with signals based on libsigc++Thorbjørn Lindeijer2013-01-091-38/+40
* Added lua binds for issuing request of quest variable + bind for trying to re...Erik Schilling2012-07-171-3/+19
* Renamed Thing to EntityThorbjørn Lindeijer2012-04-041-2/+2
* Moved the managing of NPC script coroutines into C++Thorbjørn Lindeijer2012-03-101-2/+3
* Converted functions called by LuaScript to callbacksThorbjørn Lindeijer2012-03-021-1/+1
* Implemented persistent world and map variablesPhilipp Sehmisch2011-03-041-2/+2
* Renamed .hpp files into .h for consistency.Yohann Ferreira2010-11-141-4/+4
* Update Copyright date for Manaserv.Bertram2010-02-071-1/+1
* Fixed name of the project in copyright headersThorbjørn Lindeijer2009-12-061-7/+6
* Synced the protocol file with client in protocol.h, letting other defines in ...Bertram2009-10-091-1/+0
* Standardize on the position of the const keywordBjørn Lindeijer2009-04-261-11/+11
* Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer2008-11-161-2/+0
* Made it compile with GCC 4.3Guillaume Melquiond2007-10-271-19/+22
* Fixed compile error by reverting to old constructor syntax.Guillaume Melquiond2007-08-301-1/+1
* Replaced event system. Fixed race condition between quest variable recovery a...Guillaume Melquiond2007-08-291-14/+35
* Commented non-compliant coding.Guillaume Melquiond2007-08-291-0/+5
* Implemented quest variables.Guillaume Melquiond2007-08-281-0/+138