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path: root/src/game-server/map.h
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* Simplified BeingComponent::updateDirectionThorbjørn Lindeijer2013-04-251-1/+1
* Added script bind to set walkmask for beingsErik Schilling2012-03-131-3/+3
* Return a const & from NameMap to avoid potential deep copiesThorbjørn Lindeijer2011-10-201-2/+2
* Took interpreting the objects out of the map readerThorbjørn Lindeijer2011-10-191-0/+3
* Added script bindings for reading map objectsErik Schilling2011-10-151-2/+58
* Split path finding out of the Map classThorbjørn Lindeijer2011-03-111-62/+27
* Server-Wrap the open and closed list members in path finding.Yohann Ferreira2011-03-101-10/+3
* Removed the superfluous point struct.Yohann Ferreira2011-01-091-14/+2
* Got rid of the superfluous DEFAULT_TILE_HEIGHT/WIDTH.Yohann Ferreira2011-01-031-5/+2
* Renamed .hpp files into .h for consistency.Yohann Ferreira2010-11-141-0/+216