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path: root/src/game-server/itemmanager.cpp
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* [Abilities] Removed the old autoattack systemErik Schilling2013-05-081-6/+0
* Single xml solutionPrzemysław Grzywacz2013-04-291-86/+48
* Fixed multiple warnings and errors that blocked c++0xErik Schilling2013-04-021-2/+1
* Replaced 'unsigned int' with 'unsigned'Thorbjørn Lindeijer2013-01-091-8/+8
* Work on (Auto)Attack system.Erik Schilling2013-01-081-58/+60
* Rename AutoAttack to AttackErik Schilling2013-01-081-1/+1
* Use callbacks for items, monsters and status effectsThorbjørn Lindeijer2012-03-031-38/+13
* Merged all the different Lua states into oneThorbjørn Lindeijer2012-03-021-14/+5
* Merge github.com:mana/manaservYohann Ferreira2011-11-011-1/+4
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| * Added function to determine the script engine by the file name extensionjurkan2011-10-231-1/+4
* | .find() -> .value due to recent API changes.Yohann Ferreira2011-10-221-1/+1
* | Merge branch 'master' of github.com:mana/manaservYohann Ferreira2011-10-221-1/+1
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| * Return a const & from NameMap to avoid potential deep copiesThorbjørn Lindeijer2011-10-201-1/+1
* | Merge github.com:mana/manaservYohann Ferreira2011-09-281-3/+4
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| * Clarified the role of initialize() and reload() functions in the monsterYohann Ferreira2011-09-281-3/+4
* | As requested, changed the trigger 'existence' to 'in-inventory'.Yohann Ferreira2011-08-301-2/+2
* | Changed the sprite layer protocol to supportYohann Ferreira2011-08-191-7/+9
* | Used the client base to make a final bugfix on the server code.Yohann Ferreira2011-08-191-6/+15
* | Changed ItemEquipInfo to only be a pair of unsigned.Yohann Ferreira2011-08-101-6/+4
* | Fixed getting slot id per name.Yohann Ferreira2011-08-101-5/+19
* | Reworked the way equip slot info are loaded in a more logical way.Yohann Ferreira2011-07-271-56/+49
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* Implemented scriptable effects on item use and dispell.Yohann Ferreira2011-04-191-7/+40
* Rely more on the functionality in XML::DocumentThorbjørn Lindeijer2011-03-241-21/+7
* Use a map to quickly find items and monsters by their nameThorbjørn Lindeijer2011-03-241-28/+24
* Renamed some members to adhere to naming standardThorbjørn Lindeijer2011-03-201-22/+22
* Introduced separate functions for item database loadingThorbjørn Lindeijer2011-03-201-288/+313
* Introduced ModifierLocation structThorbjørn Lindeijer2011-03-201-3/+3
* Moved defines.h and manaserv_protocol.h into 'common'Thorbjørn Lindeijer2011-03-201-1/+1
* General cleanups and code style fixesThorbjørn Lindeijer2011-03-201-2/+2
* Micro-optimizations related to std::stringThorbjørn Lindeijer2011-03-171-10/+14
* Allowed item names instead of IDs in @commandsPhilipp Sehmisch2011-03-161-0/+18
* Renamed .hpp files into .h for consistency.Yohann Ferreira2010-11-141-7/+7
* Made the servers check for positive id in xml db loading.Yohann Ferreira2010-10-221-3/+3
* Add in stubs for scripted item effectsFreeyorp2010-07-101-0/+22
* New attribute system and major changes to many low-level areas.Freeyorp2010-07-101-123/+251
* Use XML::Document to automate memory cleanupThorbjørn Lindeijer2010-05-301-39/+25
* Only skip the UTF-8 BOM for Lua scriptsThorbjørn Lindeijer2010-05-291-2/+1
* Added some more log infos, and made small cleanups.Yohann Ferreira2010-05-281-3/+5
* Changed and split up the default location for loading dataThorbjørn Lindeijer2010-05-161-4/+3
* Added a Byte Order Mask (BOM) filter to the ResourceManager.Bertram2010-04-251-1/+2
* Update Copyright date for Manaserv.Bertram2010-02-071-1/+1
* Added support for skill names as weapon types in items.xml (still hardcoded)Philipp Sehmisch2009-12-281-2/+6
* Fixed name of the project in copyright headersThorbjørn Lindeijer2009-12-061-7/+6
* A host of code style changesThorbjørn Lindeijer2009-12-061-1/+1
* Removed attack shape from items. Added distance check on attacks (values stil...Philipp Sehmisch2009-08-191-41/+2
* Makes Skills non hard codedChuck Miller2009-07-031-5/+3
* Standardize on the position of the const keywordBjørn Lindeijer2009-04-261-1/+1
* Filenames of item use scripts are now taken from the items.xmlPhilipp Sehmisch2009-01-171-13/+16
* Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer2008-11-161-2/+0
* Added check for database version on startup of Accountserver.Andreas Habel2008-11-141-9/+1