summaryrefslogtreecommitdiffstats
path: root/src/game-server/commandhandler.cpp
Commit message (Expand)AuthorAgeFilesLines
* [Abilities] Added support for a global cooldownErik Schilling2013-05-081-1/+1
* [Abilities] Moved the ability code into a own componentErik Schilling2013-05-081-9/+6
* [Abilities] Renamed set to categoryErik Schilling2013-05-081-1/+1
* [Abilities] Renamed specials to abilitiesErik Schilling2013-05-081-64/+64
* Fixed a bunch of cppcheck warningsErik Schilling2013-05-021-14/+9
* Use nullptr instead of NULL everywhereErik Schilling2013-04-271-3/+3
* Moved Actor into an ComponentErik Schilling2013-04-121-16/+19
* Converted Being into a ComponentErik Schilling2013-04-111-143/+172
* Converted the Character class into a componentErik Schilling2013-04-111-133/+185
* Fixed @kill killing yourselfErik Schilling2013-04-101-1/+1
* Moved the Monster class to a ComponentErik Schilling2013-04-031-1/+2
* Fixed multiple warnings and errors that blocked c++0xErik Schilling2013-04-021-4/+4
* Moved fighting code into a componentErik Schilling2013-04-021-1/+1
* Changed Effect to a component of ActorThorbjørn Lindeijer2013-03-251-3/+3
* Changed Item to a component of ActorThorbjørn Lindeijer2013-03-251-12/+12
* Replaced 'unsigned int' with 'unsigned'Thorbjørn Lindeijer2013-01-091-2/+2
* Enhanced special supportErik Schilling2012-04-041-6/+194
* Fixed remaining compiler warningsThorbjørn Lindeijer2012-03-161-3/+3
* Added get_character_by_name lua bindErik Schilling2012-03-141-34/+16
* Added @effect commandErik Schilling2012-03-051-0/+48
* Merged all the different Lua states into oneThorbjørn Lindeijer2012-03-021-2/+2
* Made @announce fully functionalErik Schilling2012-01-211-7/+8
* Added @skills command which lists all skillsErik Schilling2011-12-041-0/+41
* Added @permissions commandErik Schilling2011-11-021-18/+47
* Made @money functional again.Erik Schilling2011-10-231-6/+5
* Added chatcommand to get position of a character.Erik Schilling2011-09-151-0/+33
* Avoid crashing the game server when the last argument is quoted.Yohann Ferreira2011-09-131-1/+9
* Added a simple crafting systemPhilipp Sehmisch2011-04-271-0/+78
* Improved @ban commandPhilipp Sehmisch2011-03-181-13/+37
* Micro-optimizations related to std::stringThorbjørn Lindeijer2011-03-171-23/+23
* Allowed item names instead of IDs in @commandsPhilipp Sehmisch2011-03-161-41/+44
* Allowed monster names in @spawn commandPhilipp Sehmisch2011-03-161-17/+23
* Renamed GameState::insertSafe() to inserOrDelete.Yohann Ferreira2011-03-091-2/+2
* Implementing @killmonstersStefan Dombrowski2011-02-221-0/+26
* Implemented @log and @logsay commands.Philipp Sehmisch2010-12-271-0/+42
* Added @kick and @kill commands.Philipp Sehmisch2010-12-271-0/+71
* Transaction logging of various command, new transaction codes and style fix.Philipp Sehmisch2010-12-271-4/+28
* Implemented @die chat commandPhilipp Sehmisch2010-12-171-2/+11
* Fix many compiler warnings.Freeyorp2010-12-081-4/+6
* Improve warp commandsJared Adams2010-12-061-15/+120
* Renamed .hpp files into .h for consistency.Yohann Ferreira2010-11-141-17/+17
* Reordered the manaserv.xml.example file and made related code cleanups.Yohann Ferreira2010-09-151-13/+17
* Added @mute chat command.Philipp Sehmisch2010-08-301-0/+52
* New attribute system and major changes to many low-level areas.Freeyorp2010-07-101-9/+10
* Made Manaserv accept parameters enclosed with double-quotes.Yohann Ferreira2010-07-081-3/+34
* Fixed unused variable warningsThorbjørn Lindeijer2010-02-221-2/+0
* Update Copyright date for Manaserv.Bertram2010-02-071-1/+1
* Removed last traces of hardcoded access levels form game-server, begun with u...Philipp Sehmisch2010-01-171-82/+20
* Some refractoring at the command handler for easier maintainabilityPhilipp Sehmisch2010-01-171-84/+112
* Added commands for setting permissions by aliasPhilipp Sehmisch2010-01-171-0/+116