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path: root/src/game-server/character.h
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* [Abilities] Removed the old autoattack systemErik Schilling2013-05-081-7/+0
* [Abilities] Added support for a global cooldownErik Schilling2013-05-081-0/+4
* [Abilities] Moved the ability code into a own componentErik Schilling2013-05-081-79/+8
* [Abilities] Made the rechargespeed depending on attributesErik Schilling2013-05-081-9/+1
* [Abilities] Only send status for actually changed abilitiesErik Schilling2013-05-081-1/+1
* [Abilities] Renamed specials to abilitiesErik Schilling2013-05-081-56/+56
* Removed CharacterData member from CharacterComponentThorbjørn Lindeijer2013-04-121-5/+0
* Moved Actor into an ComponentErik Schilling2013-04-121-17/+17
* Converted Being into a ComponentErik Schilling2013-04-111-20/+20
* Converted the Character class into a componentErik Schilling2013-04-111-69/+310
* Moved fighting code into a componentErik Schilling2013-04-021-2/+2
* Changed NPC to an NpcComponent added to a BeingThorbjørn Lindeijer2013-03-251-7/+0
* Changed SpawnArea and TriggerArea to components of EntityThorbjørn Lindeijer2013-03-251-0/+1
* Moved attribute (re)calculation to the scriptsErik Schilling2013-02-041-5/+5
* Replaced EventListener with signals based on libsigc++Thorbjørn Lindeijer2013-01-091-0/+2
* Replaced 'unsigned int' with 'unsigned'Thorbjørn Lindeijer2013-01-091-6/+6
* Work on (Auto)Attack system.Erik Schilling2013-01-081-0/+6
* Added bind for setting login callbackErik Schilling2012-07-081-0/+6
* Introduced a Timeout class for counting down without countingThorbjørn Lindeijer2012-04-141-2/+4
* Enhanced special supportErik Schilling2012-04-041-14/+49
* Some general cleanups and merged Being::perform() into update()Thorbjørn Lindeijer2012-03-261-8/+5
* Added script bind to set walkmask for beingsErik Schilling2012-03-131-7/+0
* Removed the create_npc wrapper and the last two NPC callbacksThorbjørn Lindeijer2012-03-111-2/+23
* Moved the managing of NPC script coroutines into C++Thorbjørn Lindeijer2012-03-101-0/+9
* Use callbacks for handling character death and respawnThorbjørn Lindeijer2012-03-021-1/+11
* Made the game server execute the chr_respawn_accept script evenYohann Ferreira2012-01-101-0/+10
* Made all beings capable of having a genderErik Schilling2012-01-021-8/+0
* Officially added the being gender to the protocol.Yohann Ferreira2011-09-281-4/+3
* Moved defines.h and manaserv_protocol.h into 'common'Thorbjørn Lindeijer2011-03-201-2/+2
* Moved freeing of map position to Actor destructorThorbjørn Lindeijer2011-03-111-2/+0
* Split path finding out of the Map classThorbjørn Lindeijer2011-03-111-2/+2
* protocol.h -> manaserv_protocol.h to avoid conflicts with mysql files.Yohann Ferreira2010-12-291-1/+1
* Renamed .hpp files into .h for consistency.Yohann Ferreira2010-11-141-0/+467