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Erik Schilling
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game-server
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being.cpp
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Age
Files
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*
[Abilities] Removed the old autoattack system
Erik Schilling
2013-05-08
1
-3
/
+2
*
Fixed a bunch of cppcheck warnings
Erik Schilling
2013-05-02
1
-9
/
+6
*
Simplified BeingComponent::updateDirection
Thorbjørn Lindeijer
2013-04-25
1
-73
/
+6
*
Fixed uninitialised variable warning in valgrind
Erik Schilling
2013-04-12
1
-0
/
+1
*
Moved Actor into an Component
Erik Schilling
2013-04-12
1
-52
/
+31
*
Converted Being into a Component
Erik Schilling
2013-04-11
1
-99
/
+146
*
Converted the Character class into a component
Erik Schilling
2013-04-11
1
-0
/
+2
*
Moved the Monster class to a Component
Erik Schilling
2013-04-03
1
-0
/
+7
*
Moved fighting code into a component
Erik Schilling
2013-04-02
1
-156
/
+15
*
Changed NPC to an NpcComponent added to a Being
Thorbjørn Lindeijer
2013-03-25
1
-0
/
+2
*
Introduced Script::Context
Erik Schilling
2013-02-21
1
-4
/
+2
*
Moved attribute (re)calculation to the scripts
Erik Schilling
2013-02-04
1
-45
/
+39
*
Added emote support.
Yohann Ferreira
2013-02-01
1
-1
/
+10
*
Silenced some eclipse warnings
Erik Schilling
2013-01-29
1
-0
/
+1
*
Replaced EventListener with signals based on libsigc++
Thorbjørn Lindeijer
2013-01-09
1
-17
/
+10
*
Replaced 'unsigned int' with 'unsigned'
Thorbjørn Lindeijer
2013-01-09
1
-10
/
+10
*
Work on (Auto)Attack system.
Erik Schilling
2013-01-08
1
-16
/
+70
*
Rename AutoAttack to Attack
Erik Schilling
2013-01-08
1
-1
/
+1
*
Correct updating the old position of beings.
Stefan Beller
2012-08-05
1
-4
/
+4
*
Introduced a Timeout class for counting down without counting
Thorbjørn Lindeijer
2012-04-14
1
-45
/
+4
*
Renamed Thing to Entity
Thorbjørn Lindeijer
2012-04-04
1
-1
/
+1
*
Some general cleanups and merged Being::perform() into update()
Thorbjørn Lindeijer
2012-03-26
1
-3
/
+5
*
Fixed remaining compiler warnings
Thorbjørn Lindeijer
2012-03-16
1
-1
/
+1
*
Fixed bug with erasing the last status effect
Thorbjørn Lindeijer
2012-02-28
1
-3
/
+9
*
Prevent calculating movement of being further if it does not move
Erik Schilling
2012-02-27
1
-0
/
+4
*
Added a way to specify the min and max attributes values.
Yohann Ferreira
2012-02-02
1
-2
/
+2
*
Made all beings capable of having a gender
Erik Schilling
2012-01-02
1
-0
/
+5
*
Removed inappropriate assignment to mOld in Being::findPath
Thorbjørn Lindeijer
2011-10-19
1
-5
/
+7
*
Fixed autoattacks basic handling.
Yohann Ferreira
2011-06-24
1
-0
/
+4
*
Added of precised some info I found very useful while debugging.
Yohann Ferreira
2011-04-17
1
-5
/
+20
*
Removed useless calls to updateDerivedAttributes().
Yohann Ferreira
2011-04-17
1
-1
/
+0
*
Fix beings raw speed calculation when obtaining the TPS speed.
Yohann Ferreira
2011-04-17
1
-1
/
+6
*
Fixed crash on first map update
Thorbjørn Lindeijer
2011-04-15
1
-0
/
+12
*
Renaming stuff to make the code more readable
Thorbjørn Lindeijer
2011-03-20
1
-3
/
+3
*
Moved defines.h and manaserv_protocol.h into 'common'
Thorbjørn Lindeijer
2011-03-20
1
-1
/
+1
*
Eliminated one version of Being::performAttack
Thorbjørn Lindeijer
2011-03-15
1
-11
/
+11
*
Revert "Fixed the money handling."
Jared Adams
2011-01-30
1
-5
/
+0
*
Fixed the money handling.
Yohann Ferreira
2011-01-31
1
-0
/
+5
*
Made the being direction be updated only at the end of the movement.
Yohann Ferreira
2011-01-22
1
-3
/
+3
*
Made the servers report their protocol version.
Yohann Ferreira
2011-01-11
1
-2
/
+2
*
Fix being direction discrepancies by syncing the BeingDirection.
Yohann Ferreira
2011-01-09
1
-6
/
+94
*
Removed the superfluous point struct.
Yohann Ferreira
2011-01-09
1
-2
/
+3
*
Get rid of the server tick magic number.
Yohann Ferreira
2011-01-06
1
-4
/
+4
*
Change Actor::mActionTime to mMoveTime member to reflect more its actual use.
Yohann Ferreira
2011-01-03
1
-8
/
+8
*
Cleaned up and document a bit more the speed conversion functions.
Yohann Ferreira
2011-01-03
1
-1
/
+2
*
Moved parts needing to be in sync with the client in protocol.h.
Yohann Ferreira
2010-12-29
1
-4
/
+4
*
Fix many compiler warnings.
Freeyorp
2010-12-08
1
-1
/
+1
*
Renamed .hpp files into .h for consistency.
Yohann Ferreira
2010-11-14
1
-11
/
+11
*
Fully shift being scope attributes into being.
Freeyorp
2010-11-04
1
-4
/
+66
*
Dehardcode the tileWidth and height, except for the speed conversion.
Yohann Ferreira
2010-10-17
1
-14
/
+23
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