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path: root/src/game-server/attributemanager.cpp
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* Single xml solutionPrzemysław Grzywacz2013-04-291-58/+45
* Random cleanup of attribute codeErik Schilling2013-02-041-13/+21
* Replaced 'unsigned int' with 'unsigned'Thorbjørn Lindeijer2013-01-091-3/+3
* Make Attributes modifiable by client again.Stefan Beller2012-07-311-1/+2
* Added a way to specify the min and max attributes values.Yohann Ferreira2012-02-021-15/+23
* Started to fix the autoattack system.Yohann Ferreira2011-09-281-1/+4
* Rely more on the functionality in XML::DocumentThorbjørn Lindeijer2011-03-241-10/+2
* Introduced ModifierLocation structThorbjørn Lindeijer2011-03-201-12/+10
* Introduced some functions for reading the attributes fileThorbjørn Lindeijer2011-03-201-148/+153
* Renaming stuff to make the code more readableThorbjørn Lindeijer2011-03-201-5/+5
* Moved defines.h and manaserv_protocol.h into 'common'Thorbjørn Lindeijer2011-03-201-1/+1
* Some renamings to try to make things more readableThorbjørn Lindeijer2011-03-201-28/+28
* General cleanups and code style fixesThorbjørn Lindeijer2011-03-201-5/+7
* Micro-optimizations related to std::stringThorbjørn Lindeijer2011-03-171-4/+7
* Renamed .hpp files into .h for consistency.Yohann Ferreira2010-11-141-4/+4
* Made the servers check for positive id in xml db loading.Yohann Ferreira2010-10-221-26/+38
* Centralized the servers' exit values.Yohann Ferreira2010-09-221-2/+2
* Centralized stringToBool conversion.Yohann Ferreira2010-09-081-17/+22
* Change primary and secondary tags in attributes.xml from stats and stat to at...Freeyorp2010-08-301-2/+2
* Changed the stat file name to attributes.xml.Yohann Ferreira2010-08-021-2/+4
* New attribute system and major changes to many low-level areas.Freeyorp2010-07-101-0/+232