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path: root/src/game-server/actor.h
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* [Abilities] Removed the old autoattack systemErik Schilling2013-05-081-8/+7
* [Abilities] Inform other players about ability usesErik Schilling2013-05-081-2/+4
* Moved Actor into an ComponentErik Schilling2013-04-121-12/+9
* Changed NPC to an NpcComponent added to a BeingThorbjørn Lindeijer2013-03-251-6/+12
* Added emote support.Yohann Ferreira2013-02-011-1/+2
* Renamed Thing to EntityThorbjørn Lindeijer2012-04-041-4/+4
* Added script bind to set walkmask for beingsErik Schilling2012-03-131-3/+9
* Added a bit more precision on the conditions used in the TriggerArea::update(...Yohann Ferreira2011-08-261-0/+3
* Removed a bunch of silly documentationThorbjørn Lindeijer2011-03-121-3/+0
* Moved freeing of map position to Actor destructorThorbjørn Lindeijer2011-03-111-0/+2
* Split path finding out of the Map classThorbjørn Lindeijer2011-03-111-2/+2
* Removed the superfluous point struct.Yohann Ferreira2011-01-091-1/+1
* Get rid of the server tick magic number.Yohann Ferreira2011-01-061-1/+2
* Change Actor::mActionTime to mMoveTime member to reflect more its actual use.Yohann Ferreira2011-01-031-2/+2
* Renamed .hpp files into .h for consistency.Yohann Ferreira2010-11-141-0/+145