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+// Extension to display a Fedora logo on Activities button
+
+// Copyright (C) 2011 by Timur Kristóf <venemo@msn.com>
+
+/* Licensed under the MIT license (copied from the http://en.wikipedia.org/wiki/MIT_License site)
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE. */
+
+const St = imports.gi.St;
+const Mainloop = imports.mainloop;
+const Main = imports.ui.main;
+
+// This is for debugging purposes
+function _debugStuff() {
+ let text = new St.Label({ text: Main.panel.button.get_style(), style: 'font-size: 10px; background: #000000; color: #ffffff;' });
+ let monitor = global.get_primary_monitor();
+ global.stage.add_actor(text);
+ text.set_position(Math.floor (monitor.width / 2 - text.width / 2), Math.floor(monitor.height / 2 - text.height / 2));
+ Mainloop.timeout_add(3000, function () { text.destroy(); });
+}
+
+// Extension initialization code - adding the Fedora logo :)
+function main() {
+ // The following lines can be used for debugging purposes
+ //Main.panel.button.connect('button-release-event', _debugStuff);
+ //Main.panel.actor.set_direction(St.TextDirection.RTL);
+
+ // Getting the old style and using it as a base if it's not null
+ let oldStyle = Main.panel.button.get_style();
+ let newStyle = '';
+ if (oldStyle != null)
+ newStyle = oldStyle;
+
+ // Let's care about both RTL and LTR directions
+ let currentDirection = Main.panel.actor.get_direction();
+
+ if (currentDirection == St.TextDirection.LTR) {
+ newStyle += ' padding-left: 36px; background-image: url(/usr/share/icons/hicolor/24x24/apps/fedora-logo-icon.png); background-position: 8px 0px;';
+ }
+ else if (currentDirection == St.TextDirection.RTL) {
+ newStyle += ' padding-right: 36px; background-image: url(/usr/share/icons/hicolor/24x24/apps/fedora-logo-icon.png); background-position: ' + Main.panel.button.width + 'px 0px;';
+ }
+
+ // Setting the new style to the button
+ Main.panel.button.set_style(newStyle);
+}
+