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authorFrantišek Dvořák <valtri@civ.zcu.cz>2014-07-06 19:29:07 +0200
committerFrantišek Dvořák <valtri@civ.zcu.cz>2014-07-06 19:29:07 +0200
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Testing libmad.
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+==== Packages ====
+
+yum install automake autoconf libtool make mingw32-gcc mingw32-libid3tag mingw64-gcc mingw64-libid3tag
+yum install --enablerepo=rpmfusion-free-updates-testing mingw32-libmad mingw64-libmad
+yum install madplay
+
+# or 32-bit testing - install 32-bit native madplay manually
+#yum install libid3tag.i686
+#rpm -ivh ...
+
+==== Info ====
+
+Output of the decoder is different on 32-bit and 64-bit architecture ==> use libmad.sh or libmad32.sh according to architecture. Then only MinGW or MinGW64 build will be tested. You can also test MinGW32 version on 64-bit system when you install 32-bit madplay package manually.
+
+
+==== Steps ====
+
+0) Environment has been set up and make has been called (see init.sh in the project root).
+
+1) Copy or link the mp3 file for using in tests locally, named as 1.mp3.
+
+2) build madplay using MinGW
+ make
+
+3) launch tests
+
+ ./libmad.sh
+ #./libmad32.sh