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#include <elfutils/libdw.h>
struct obstack; /* Use <obstack.h> */
struct location; /* Opaque */
/* Translate a C fragment for the location expression, using *INPUT
as the starting location, begin from scratch if *INPUT is null.
If DW_OP_fbreg is used, it may have a subfragment computing from
the FB_ATTR location expression.
On errors, call FAIL, which should not return. Any later errors will use
FAIL and FAIL_ARG from the first c_translate_location call.
On success, return the first fragment created, which is also chained
onto (*INPUT)->next. *INPUT is then updated with the new tail of that
chain. *USED_DEREF is set to true iff the "deref" runtime operation was
used, otherwise it is not modified. */
struct location *c_translate_location (struct obstack *,
void (*fail) (void *arg,
const char *fmt, ...)
__attribute__ ((noreturn,
format (printf, 2, 3))),
void *fail_arg,
void (*emit_address) (void *fail_arg,
struct obstack *,
Dwarf_Addr),
int indent,
Dwarf_Addr bias,
Dwarf_Attribute *loc_attr,
Dwarf_Addr address,
struct location **input,
Dwarf_Attribute *fb_attr);
/* Translate a fragment to dereference the given DW_TAG_pointer_type DIE,
where *INPUT is the location of the pointer with that type. */
void c_translate_pointer (struct obstack *pool, int indent,
Dwarf_Addr dwbias, Dwarf_Die *typedie,
struct location **input);
/* Translate a fragment to index a DW_TAG_array_type DIE (turning the location
of the array into the location of an element). If IDX is non-null,
it's a string of C code to emit in the fragment as the array index.
If the index is a known constant, IDX should be null and CONST_IDX
is used instead (this case can handle local arrays in registers). */
void c_translate_array (struct obstack *pool, int indent,
Dwarf_Addr dwbias, Dwarf_Die *typedie,
struct location **input,
const char *idx, Dwarf_Word const_idx);
/* Translate a fragment to compute the address of the input location
and assign it to the variable TARGET. This doesn't really do anything
(it always emits "TARGET = addr;"), but it will barf if the location
is a register or noncontiguous object. */
void c_translate_addressof (struct obstack *pool, int indent,
Dwarf_Addr dwbias, Dwarf_Die *die,
Dwarf_Die *typedie,
struct location **input, const char *target);
/* Translate a fragment to fetch the value of variable or member DIE
at the *INPUT location and store it in lvalue TARGET.
This handles base integer types and bit fields, i.e. DW_TAG_base_type. */
void c_translate_fetch (struct obstack *pool, int indent,
Dwarf_Addr dwbias __attribute__ ((unused)),
Dwarf_Die *die, Dwarf_Die *typedie,
struct location **input, const char *target);
/* Translate a fragment to locate the value of variable or member DIE
at the *INPUT location and set it to the C expression RVALUE.
This handles base integer types and bit fields, i.e. DW_TAG_base_type. */
void c_translate_store (struct obstack *pool, int indent,
Dwarf_Addr dwbias __attribute__ ((unused)),
Dwarf_Die *die, Dwarf_Die *typedie,
struct location **input, const char *rvalue);
/* Emit the C fragment built up at LOC (i.e., the return value from the
first c_translate_location call made). INDENT should match that
passed to c_translate_* previously.
Writes complete lines of C99, code forming a complete C block, to STREAM.
Return value is true iff that code uses the `deref' runtime macros. */
bool c_emit_location (FILE *stream, struct location *loc, int indent);
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