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authorJosh Stone <jistone@redhat.com>2009-01-28 14:36:08 -0800
committerJosh Stone <jistone@redhat.com>2009-01-28 17:16:50 -0800
commit4c2732a1dad1de295c9219ee3afac007b2d7ba05 (patch)
treefb84977ad73f62ce57a147e9c3d6bf869376737c /runtime/transport/symbols.c
parent83e08fc5458e8196d5f0ed5790f9f7de77a80bb6 (diff)
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Use 'static' as much as possible
This change just inserts 'static' on runtime, tapset, and generated C functions and globals, so the compiler can do a better job of optimizing. My tests with small scripts show ~10% reduction in compile time and ~20% reduction in module size. Larger scripts may show less benefit, but I expect purely positive results.
Diffstat (limited to 'runtime/transport/symbols.c')
-rw-r--r--runtime/transport/symbols.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/runtime/transport/symbols.c b/runtime/transport/symbols.c
index 72f9ad80..b9458ada 100644
--- a/runtime/transport/symbols.c
+++ b/runtime/transport/symbols.c
@@ -103,7 +103,7 @@ static void generic_swap(void *a, void *b, int size)
* O(n*n) worst-case behavior and extra memory requirements that make
* it less suitable for kernel use.
*/
-void _stp_sort(void *_base, size_t num, size_t size,
+static void _stp_sort(void *_base, size_t num, size_t size,
int (*cmp_func) (const void *, const void *), void (*swap_func) (void *, void *, int size))
{
char *base = (char*) _base;