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authorStefan Metzmacher <metze@samba.org>2011-05-16 19:06:07 +0200
committerStefan Metzmacher <metze@samba.org>2011-05-17 08:22:18 +0200
commit2d514be1ed3b8245157a0a51186ec7f9db828202 (patch)
tree2f4d026139c17eab53078376377e6f6269dfb316 /lib/talloc
parent28598e79330f37abbb709e2b317dde9c8d6c90b5 (diff)
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talloc: split the handling of FLAG_POOL/FLAG_POOLMEM in _talloc_free_internal
The optimization of the object_count == 1 case should only happen for when we're not destroying the pool itself. And it should only happen if the pool itself is still valid. If the pool isn't valid (it has TALLOC_FLAG_FREE), object_count == 1 does not mean that the pool is the last object, which can happen if you use talloc_steal/move() on memory from the pool and then free the pool itself. Thanks to Volker for noticing this! metze
Diffstat (limited to 'lib/talloc')
-rw-r--r--lib/talloc/talloc.c98
1 files changed, 66 insertions, 32 deletions
diff --git a/lib/talloc/talloc.c b/lib/talloc/talloc.c
index 2a956dcf0d4..0efeb7a7ada 100644
--- a/lib/talloc/talloc.c
+++ b/lib/talloc/talloc.c
@@ -709,6 +709,65 @@ _PUBLIC_ void *_talloc_reference_loc(const void *context, const void *ptr, const
static void *_talloc_steal_internal(const void *new_ctx, const void *ptr);
+static inline void _talloc_free_poolmem(struct talloc_chunk *tc,
+ const char *location)
+{
+ struct talloc_chunk *pool;
+ void *next_tc;
+ unsigned int *pool_object_count;
+
+ pool = (struct talloc_chunk *)tc->pool;
+ next_tc = TC_POOLMEM_NEXT_CHUNK(tc);
+
+ tc->flags |= TALLOC_FLAG_FREE;
+
+ /* we mark the freed memory with where we called the free
+ * from. This means on a double free error we can report where
+ * the first free came from
+ */
+ tc->name = location;
+
+ TC_INVALIDATE_FULL_CHUNK(tc);
+
+ pool_object_count = talloc_pool_objectcount(pool);
+
+ if (unlikely(*pool_object_count == 0)) {
+ talloc_abort("Pool object count zero!");
+ return;
+ }
+
+ *pool_object_count -= 1;
+
+ if (unlikely(*pool_object_count == 1 && !(pool->flags & TALLOC_FLAG_FREE))) {
+ /*
+ * if there is just one object left in the pool
+ * and pool->flags does not have TALLOC_FLAG_FREE,
+ * it means this is the pool itself and
+ * the rest is available for new objects
+ * again.
+ */
+ pool->pool = TC_POOL_FIRST_CHUNK(pool);
+ TC_INVALIDATE_POOL(pool);
+ } else if (unlikely(*pool_object_count == 0)) {
+ /*
+ * we mark the freed memory with where we called the free
+ * from. This means on a double free error we can report where
+ * the first free came from
+ */
+ pool->name = location;
+
+ TC_INVALIDATE_FULL_CHUNK(pool);
+ free(pool);
+ } else if (pool->pool == next_tc) {
+ /*
+ * if pool->pool still points to end of
+ * 'tc' (which is stored in the 'next_tc' variable),
+ * we can reclaim the memory of 'tc'.
+ */
+ pool->pool = tc;
+ }
+}
+
/*
internal talloc_free call
*/
@@ -823,21 +882,10 @@ static inline int _talloc_free_internal(void *ptr, const char *location)
*/
tc->name = location;
- if (tc->flags & (TALLOC_FLAG_POOL|TALLOC_FLAG_POOLMEM)) {
- struct talloc_chunk *pool;
- void *next_tc = NULL;
+ if (tc->flags & TALLOC_FLAG_POOL) {
unsigned int *pool_object_count;
- if (unlikely(tc->flags & TALLOC_FLAG_POOL)) {
- pool = tc;
- } else {
- pool = (struct talloc_chunk *)tc->pool;
- next_tc = TC_POOLMEM_NEXT_CHUNK(tc);
-
- TC_INVALIDATE_FULL_CHUNK(tc);
- }
-
- pool_object_count = talloc_pool_objectcount(pool);
+ pool_object_count = talloc_pool_objectcount(tc);
if (unlikely(*pool_object_count == 0)) {
talloc_abort("Pool object count zero!");
@@ -846,26 +894,12 @@ static inline int _talloc_free_internal(void *ptr, const char *location)
*pool_object_count -= 1;
- if (unlikely(*pool_object_count == 1)) {
- /*
- * if there is just object left in the pool
- * it means this is the pool itself and
- * the rest is available for new objects
- * again.
- */
- pool->pool = TC_POOL_FIRST_CHUNK(pool);
- TC_INVALIDATE_POOL(pool);
- } else if (unlikely(*pool_object_count == 0)) {
- TC_INVALIDATE_FULL_CHUNK(pool);
- free(pool);
- } else if (pool->pool == next_tc) {
- /*
- * if pool->pool still points to end of
- * 'tc' (which is stored in the 'next_tc' variable),
- * we can reclaim the memory of 'tc'.
- */
- pool->pool = tc;
+ if (unlikely(*pool_object_count == 0)) {
+ TC_INVALIDATE_FULL_CHUNK(tc);
+ free(tc);
}
+ } else if (tc->flags & TALLOC_FLAG_POOLMEM) {
+ _talloc_free_poolmem(tc, location);
} else {
TC_INVALIDATE_FULL_CHUNK(tc);
free(tc);