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| author | Michel Alexandre Salim <salimma@fedoraproject.org> | 2009-10-01 15:55:40 -0400 |
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| committer | Michel Alexandre Salim <salimma@fedoraproject.org> | 2009-10-01 15:55:40 -0400 |
| commit | c90012c696cea771b76b03ff08bebb0c99e1a9fe (patch) | |
| tree | 1f11dd4c7e3d42ee3feb1a521d93ade048d06f5c /funpl | |
| parent | e81022b90b53f899cf7a349b1a95f8eb79ee64ab (diff) | |
| download | specs-c90012c696cea771b76b03ff08bebb0c99e1a9fe.tar.gz specs-c90012c696cea771b76b03ff08bebb0c99e1a9fe.tar.xz specs-c90012c696cea771b76b03ff08bebb0c99e1a9fe.zip | |
Make package description more concise
Diffstat (limited to 'funpl')
| -rw-r--r-- | funpl/lua-loop.spec | 38 |
1 files changed, 9 insertions, 29 deletions
diff --git a/funpl/lua-loop.spec b/funpl/lua-loop.spec index 2f5bb1b..c8a843e 100644 --- a/funpl/lua-loop.spec +++ b/funpl/lua-loop.spec @@ -22,26 +22,14 @@ BuildArch: noarch %description LOOP stands for Lua Object-Oriented Programming and is a set of packages for supporting different models of object-oriented -programming in the Lua language. In fact, Lua is not an -object-oriented language nor it was intended to be because one of the -main goals of Lua is to remain simple and small. However, it provides -facilities as syntactic sugar to support an object-oriented -programming style. Additionally, the extension mechanisms of Lua can -be used to implement most of the traditional object-oriented concepts -commonly available in other languages. This lack of a standard object -model avoids the use of a peculiar model instead of models customized -for particular needs, like simplicity, flexibility or performance. - -The models provided by LOOP are not intended to define a standard for -the Lua language. Instead, they are examples of the introduction of -more traditional object-oriented features into the -language. Particularly, LOOP models are mainly concerned to -dynamicity, although there is an attempt to keep them as simple and -efficient as possible. Additionally, LOOP uses the fundamental Lua -concepts like tables (objects) and meta-tables (classes), -traditionally used to enable an object-oriented programming style, to -provide a common ground for the interoperability of objects and -classes of its different models. +programming in the Lua language. + +LOOP models are mainly concerned with dynamicity, although there is an +attempt to keep them as simple and efficient as +possible. Additionally, LOOP uses fundamental Lua concepts like tables +(objects) and meta-tables (classes), traditionally used to enable an +object-oriented programming style, to provide a common ground for the +interoperability of objects and classes of its different models. %package doc @@ -52,15 +40,7 @@ Requires: %{name} = %{version}-%{release} %description doc LOOP stands for Lua Object-Oriented Programming and is a set of packages for supporting different models of object-oriented -programming in the Lua language. In fact, Lua is not an -object-oriented language nor it was intended to be because one of the -main goals of Lua is to remain simple and small. However, it provides -facilities as syntactic sugar to support an object-oriented -programming style. Additionally, the extension mechanisms of Lua can -be used to implement most of the traditional object-oriented concepts -commonly available in other languages. This lack of a standard object -model avoids the use of a peculiar model instead of models customized -for particular needs, like simplicity, flexibility or performance. +programming in the Lua language. This package contains documentation for %{name}. |
