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We want to be able to hide the splash screen in the event
the user needs to interact with start up from the console.
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This version works even in raw mode, by buffering key presses
passed from the window object, and replying to the client
after the user presses enter. There are a lot of layers of
function pointers getting passed around, so it may make
sense to introduce an opaque type for holding the password
and triggering the reply.
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plymouthd gets started before the drm modesetting modules are loaded,
so we can't try to access the frame buffer right away. The plan is to
load the drm modules as soon as possible in the initrd and then tell
plymouthd to put up the splash ASAP.
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(Only in text plugin so far)
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code
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