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-rw-r--r--src/splash-plugins/fade-in/plugin.c673
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diff --git a/src/splash-plugins/fade-in/plugin.c b/src/splash-plugins/fade-in/plugin.c
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index 0000000..2432fb2
--- /dev/null
+++ b/src/splash-plugins/fade-in/plugin.c
@@ -0,0 +1,673 @@
+/* fedora-fade-in.c - boot splash plugin
+ *
+ * Copyright (C) 2007, 2008 Red Hat, Inc.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * Written by: Ray Strode <rstrode@redhat.com>
+ */
+#include "config.h"
+
+#include <assert.h>
+#include <errno.h>
+#include <fcntl.h>
+#include <math.h>
+#include <signal.h>
+#include <stdbool.h>
+#include <stdio.h>
+#include <stdint.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/ioctl.h>
+#include <sys/stat.h>
+#include <sys/time.h>
+#include <sys/types.h>
+#include <values.h>
+#include <unistd.h>
+#include <wchar.h>
+
+#include "ply-boot-splash-plugin.h"
+#include "ply-buffer.h"
+#include "ply-event-loop.h"
+#include "ply-list.h"
+#include "ply-logger.h"
+#include "ply-frame-buffer.h"
+#include "ply-image.h"
+#include "ply-utils.h"
+#include "ply-window.h"
+
+#include <linux/kd.h>
+
+#ifndef FRAMES_PER_SECOND
+#define FRAMES_PER_SECOND 30
+#endif
+
+typedef struct
+{
+ int x;
+ int y;
+ double start_time;
+ double speed;
+} star_t;
+
+typedef struct
+{
+ int x;
+ int y;
+ int number_of_bullets;
+} entry_t;
+
+struct _ply_boot_splash_plugin
+{
+ ply_event_loop_t *loop;
+ ply_frame_buffer_t *frame_buffer;
+ ply_image_t *logo_image;
+ ply_image_t *star_image;
+ ply_image_t *bullet_image;
+ ply_image_t *lock_image;
+ ply_image_t *entry_image;
+ ply_list_t *stars;
+ ply_window_t *window;
+
+ entry_t *entry;
+
+ ply_boot_splash_password_answer_handler_t password_answer_handler;
+ void *password_answer_data;
+
+ double start_time;
+ double now;
+};
+
+ply_boot_splash_plugin_t *
+create_plugin (void)
+{
+ ply_boot_splash_plugin_t *plugin;
+
+ srand ((int) ply_get_timestamp ());
+ plugin = calloc (1, sizeof (ply_boot_splash_plugin_t));
+ plugin->start_time = 0.0;
+
+ plugin->frame_buffer = ply_frame_buffer_new (NULL);
+ plugin->logo_image = ply_image_new (PLYMOUTH_IMAGE_DIR "fedora-fade-in/fedora-logo.png");
+ plugin->star_image = ply_image_new (PLYMOUTH_IMAGE_DIR "fedora-fade-in/star.png");
+ plugin->lock_image = ply_image_new (PLYMOUTH_IMAGE_DIR "fedora-fade-in/lock.png");
+ plugin->bullet_image = ply_image_new (PLYMOUTH_IMAGE_DIR "fedora-fade-in/bullet.png");
+ plugin->entry_image = ply_image_new (PLYMOUTH_IMAGE_DIR "fedora-fade-in/entry.png");
+ plugin->stars = ply_list_new ();
+
+ return plugin;
+}
+
+static entry_t *
+entry_new (int x,
+ int y)
+{
+
+ entry_t *entry;
+
+ entry = calloc (1, sizeof (entry_t));
+ entry->x = x;
+ entry->y = y;
+
+ return entry;
+}
+
+static void
+entry_free (entry_t *entry)
+{
+ free (entry);
+}
+
+star_t *
+star_new (int x,
+ int y,
+ double speed)
+{
+ star_t *star;
+
+ star = calloc (1, sizeof (star_t));
+ star->x = x;
+ star->y = y;
+ star->speed = speed;
+ star->start_time = ply_get_timestamp ();
+
+ return star;
+}
+
+static void
+star_free (star_t *star)
+{
+ free (star);
+}
+
+static void
+free_stars (ply_boot_splash_plugin_t *plugin)
+{
+ ply_list_node_t *node;
+
+ assert (plugin != NULL);
+
+ node = ply_list_get_first_node (plugin->stars);
+ while (node != NULL)
+ {
+ ply_list_node_t *next_node;
+ star_t *star;
+
+ star = (star_t *) ply_list_node_get_data (node);
+
+ next_node = ply_list_get_next_node (plugin->stars, node);
+
+ star_free (star);
+ node = next_node;
+ }
+
+ ply_list_free (plugin->stars);
+ plugin->stars = NULL;
+}
+
+static void detach_from_event_loop (ply_boot_splash_plugin_t *plugin);
+
+void
+destroy_plugin (ply_boot_splash_plugin_t *plugin)
+{
+ if (plugin == NULL)
+ return;
+
+ free_stars (plugin);
+ ply_image_free (plugin->logo_image);
+ ply_image_free (plugin->star_image);
+ ply_image_free (plugin->bullet_image);
+ ply_image_free (plugin->entry_image);
+ ply_image_free (plugin->lock_image);
+ ply_frame_buffer_free (plugin->frame_buffer);
+ free (plugin);
+}
+
+static void
+animate_at_time (ply_boot_splash_plugin_t *plugin,
+ double time)
+{
+ ply_list_node_t *node;
+ ply_frame_buffer_area_t logo_area, star_area;
+ uint32_t *logo_data, *star_data;
+ long width, height;
+ static double last_opacity = 0.0;
+ double opacity = 0.0;
+
+ ply_frame_buffer_pause_updates (plugin->frame_buffer);
+
+ width = ply_image_get_width (plugin->logo_image);
+ height = ply_image_get_height (plugin->logo_image);
+ logo_data = ply_image_get_data (plugin->logo_image);
+ ply_frame_buffer_get_size (plugin->frame_buffer, &logo_area);
+ logo_area.x = (logo_area.width / 2) - (width / 2);
+ logo_area.y = (logo_area.height / 2) - (height / 2);
+ logo_area.width = width;
+ logo_area.height = height;
+
+ star_data = ply_image_get_data (plugin->star_image);
+ star_area.width = ply_image_get_width (plugin->star_image);
+ star_area.height = ply_image_get_height (plugin->star_image);
+
+ node = ply_list_get_first_node (plugin->stars);
+ while (node != NULL)
+ {
+ ply_list_node_t *next_node;
+ star_t *star;
+
+ star = (star_t *) ply_list_node_get_data (node);
+ next_node = ply_list_get_next_node (plugin->stars, node);
+
+ star_area.x = star->x;
+ star_area.y = star->y;
+
+ opacity = .5 * sin (((plugin->now - star->start_time) / star->speed) * (2 * M_PI)) + .5;
+ opacity = CLAMP (opacity, 0, 1.0);
+
+ ply_frame_buffer_fill_with_color (plugin->frame_buffer, &star_area,
+ 0.1, 0.1, .7, 1.0);
+ ply_frame_buffer_fill_with_argb32_data_at_opacity (plugin->frame_buffer,
+ &star_area, 0, 0,
+ star_data, opacity);
+
+ node = next_node;
+ }
+
+ opacity = .5 * sin ((time / 5) * (2 * M_PI)) + .8;
+ opacity = CLAMP (opacity, 0, 1.0);
+
+ if (fabs (opacity - last_opacity) <= DBL_MIN)
+ {
+ ply_frame_buffer_unpause_updates (plugin->frame_buffer);
+ return;
+ }
+
+ last_opacity = opacity;
+
+ ply_frame_buffer_fill_with_color (plugin->frame_buffer, &logo_area,
+ 0.1, 0.1, .7, 1.0);
+ ply_frame_buffer_fill_with_argb32_data_at_opacity (plugin->frame_buffer,
+ &logo_area, 0, 0,
+ logo_data, opacity);
+ ply_frame_buffer_unpause_updates (plugin->frame_buffer);
+}
+
+static void draw_password_entry (ply_boot_splash_plugin_t *plugin);
+static void
+on_timeout (ply_boot_splash_plugin_t *plugin)
+{
+ double sleep_time;
+
+ ply_window_set_mode (plugin->window, PLY_WINDOW_MODE_GRAPHICS);
+ plugin->now = ply_get_timestamp ();
+
+ /* The choice below is between
+ *
+ * 1) keeping a constant animation speed, and dropping
+ * frames when necessary
+ * 2) showing every frame, but slowing down the animation
+ * when a frame would be otherwise dropped.
+ *
+ * It turns out there are parts of boot up where the animation
+ * can get sort of choppy. By default we choose 2, since the
+ * nature of this animation means it looks natural even when it
+ * is slowed down
+ */
+#ifdef REAL_TIME_ANIMATION
+ animate_at_time (plugin,
+ plugin->now - plugin->start_time);
+#else
+ static double time = 0.0;
+ time += 1.0 / FRAMES_PER_SECOND;
+ animate_at_time (plugin, time);
+#endif
+
+ sleep_time = 1.0 / FRAMES_PER_SECOND;
+ sleep_time = MAX (sleep_time - (ply_get_timestamp () - plugin->now),
+ 0.005);
+
+ ply_event_loop_watch_for_timeout (plugin->loop,
+ sleep_time,
+ (ply_event_loop_timeout_handler_t)
+ on_timeout, plugin);
+}
+
+static void
+start_animation (ply_boot_splash_plugin_t *plugin)
+{
+ assert (plugin != NULL);
+ assert (plugin->loop != NULL);
+
+ ply_event_loop_watch_for_timeout (plugin->loop,
+ 1.0 / FRAMES_PER_SECOND,
+ (ply_event_loop_timeout_handler_t)
+ on_timeout, plugin);
+
+ plugin->start_time = ply_get_timestamp ();
+ ply_frame_buffer_fill_with_color (plugin->frame_buffer, NULL,
+ 0.1, 0.1, .7, 1.0);
+}
+
+static void
+stop_animation (ply_boot_splash_plugin_t *plugin)
+{
+ int i;
+
+ assert (plugin != NULL);
+ assert (plugin->loop != NULL);
+
+ for (i = 0; i < 10; i++)
+ {
+ ply_frame_buffer_fill_with_color (plugin->frame_buffer, NULL,
+ 0.1, 0.1, .7, .1 + .1 * i);
+ }
+
+ ply_frame_buffer_fill_with_color (plugin->frame_buffer, NULL,
+ 0.1, 0.1, 0.7, 1.0);
+
+ for (i = 0; i < 20; i++)
+ {
+ ply_frame_buffer_fill_with_color (plugin->frame_buffer, NULL,
+ 0.0, 0.0, 0.0, .05 + .05 * i);
+ }
+
+ ply_frame_buffer_fill_with_color (plugin->frame_buffer, NULL,
+ 0.0, 0.0, 0.0, 1.0);
+
+ if (plugin->loop != NULL)
+ {
+ ply_event_loop_stop_watching_for_timeout (plugin->loop,
+ (ply_event_loop_timeout_handler_t)
+ on_timeout, plugin);
+ }
+}
+
+static void
+on_interrupt (ply_boot_splash_plugin_t *plugin)
+{
+ ply_event_loop_exit (plugin->loop, 1);
+ stop_animation (plugin);
+ ply_window_set_mode (plugin->window, PLY_WINDOW_MODE_TEXT);
+}
+
+static void
+detach_from_event_loop (ply_boot_splash_plugin_t *plugin)
+{
+ plugin->loop = NULL;
+
+ ply_window_set_mode (plugin->window, PLY_WINDOW_MODE_TEXT);
+}
+
+bool
+show_splash_screen (ply_boot_splash_plugin_t *plugin,
+ ply_event_loop_t *loop,
+ ply_window_t *window,
+ ply_buffer_t *boot_buffer)
+{
+ assert (plugin != NULL);
+ assert (plugin->logo_image != NULL);
+ assert (plugin->frame_buffer != NULL);
+
+ plugin->loop = loop;
+ ply_event_loop_watch_for_exit (loop, (ply_event_loop_exit_handler_t)
+ detach_from_event_loop,
+ plugin);
+
+ ply_trace ("loading logo image");
+ if (!ply_image_load (plugin->logo_image))
+ return false;
+
+ ply_trace ("loading star image");
+ if (!ply_image_load (plugin->star_image))
+ return false;
+
+ ply_trace ("loading lock image");
+ if (!ply_image_load (plugin->lock_image))
+ return false;
+
+ ply_trace ("loading bullet image");
+ if (!ply_image_load (plugin->bullet_image))
+ return false;
+
+ ply_trace ("loading entry image");
+ if (!ply_image_load (plugin->entry_image))
+ return false;
+
+ ply_trace ("opening frame buffer");
+ if (!ply_frame_buffer_open (plugin->frame_buffer))
+ {
+ ply_event_loop_stop_watching_for_exit (plugin->loop, (ply_event_loop_exit_handler_t)
+ detach_from_event_loop,
+ plugin);
+ return false;
+ }
+
+ plugin->window = window;
+
+ if (!ply_window_set_mode (plugin->window, PLY_WINDOW_MODE_GRAPHICS))
+ return false;
+
+ ply_event_loop_watch_signal (plugin->loop,
+ SIGINT,
+ (ply_event_handler_t)
+ on_interrupt, plugin);
+
+ ply_trace ("starting boot animation");
+ start_animation (plugin);
+
+ return true;
+}
+
+static void
+add_star (ply_boot_splash_plugin_t *plugin)
+{
+ ply_frame_buffer_area_t area, logo_area;
+ star_t *star;
+ int x, y;
+ int width, height;
+ ply_list_node_t *node;
+
+ assert (plugin != NULL);
+
+ ply_frame_buffer_get_size (plugin->frame_buffer, &area);
+ width = ply_image_get_width (plugin->logo_image);
+ height = ply_image_get_height (plugin->logo_image);
+ logo_area.x = (area.width / 2) - (width / 2);
+ logo_area.y = (area.height / 2) - (height / 2);
+ logo_area.width = width;
+ logo_area.height = height;
+
+ width = ply_image_get_width (plugin->star_image);
+ height = ply_image_get_height (plugin->star_image);
+
+ node = NULL;
+ do
+ {
+ x = rand () % area.width;
+ y = rand () % area.height;
+
+ if ((x <= logo_area.x + logo_area.width)
+ && (x >= logo_area.x)
+ && (y >= logo_area.y)
+ && (y <= logo_area.y + logo_area.height))
+ continue;
+
+ if ((x + width >= logo_area.x)
+ && (x + width <= logo_area.x + logo_area.width)
+ && (y + height >= logo_area.y)
+ && (y + height <= logo_area.y + logo_area.height))
+ continue;
+
+ node = ply_list_get_first_node (plugin->stars);
+ while (node != NULL)
+ {
+ ply_list_node_t *next_node;
+
+ star = (star_t *) ply_list_node_get_data (node);
+ next_node = ply_list_get_next_node (plugin->stars, node);
+
+ if ((x <= star->x + width)
+ && (x >= star->x)
+ && (y >= star->y)
+ && (y <= star->y + height))
+ break;
+
+ if ((x + width >= star->x)
+ && (x + width <= star->x + width)
+ && (y + height >= star->y)
+ && (y + height <= star->y + height))
+ break;
+
+ node = next_node;
+ }
+
+ } while (node != NULL);
+
+ star = star_new (x, y, (double) ((rand () % 50) + 1));
+ ply_list_append_data (plugin->stars, star);
+}
+
+void
+update_status (ply_boot_splash_plugin_t *plugin,
+ const char *status)
+{
+ assert (plugin != NULL);
+
+ add_star (plugin);
+}
+
+void
+hide_splash_screen (ply_boot_splash_plugin_t *plugin,
+ ply_event_loop_t *loop,
+ ply_window_t *window)
+{
+ assert (plugin != NULL);
+
+ if (plugin->loop != NULL)
+ {
+ stop_animation (plugin);
+
+ ply_event_loop_stop_watching_for_exit (plugin->loop, (ply_event_loop_exit_handler_t)
+ detach_from_event_loop,
+ plugin);
+ detach_from_event_loop (plugin);
+ }
+
+ ply_frame_buffer_close (plugin->frame_buffer);
+ ply_window_set_mode (plugin->window, PLY_WINDOW_MODE_TEXT);
+}
+static void
+draw_password_entry (ply_boot_splash_plugin_t *plugin)
+{
+ ply_frame_buffer_area_t lock_area, entry_area, bullet_area;
+ uint32_t *lock_data, *entry_data, *bullet_data;
+ int x, y, i;
+
+ ply_frame_buffer_pause_updates (plugin->frame_buffer);
+ entry_data = ply_image_get_data (plugin->entry_image);
+ entry_area.width = ply_image_get_width (plugin->entry_image);
+ entry_area.height = ply_image_get_height (plugin->entry_image);
+ entry_area.x = plugin->entry->x;
+ entry_area.y = plugin->entry->y;
+
+ ply_frame_buffer_fill_with_color (plugin->frame_buffer, &entry_area,
+ 0.1, 0.1, .7, 1.0);
+
+ ply_frame_buffer_fill_with_argb32_data (plugin->frame_buffer,
+ &entry_area, 0, 0,
+ entry_data);
+
+ lock_data = ply_image_get_data (plugin->lock_image);
+ lock_area.width = ply_image_get_width (plugin->lock_image);
+ lock_area.height = ply_image_get_height (plugin->lock_image);
+
+ x = plugin->entry->x - lock_area.width;
+ y = plugin->entry->y + entry_area.height / 2.0 - lock_area.height / 2.0;
+
+ lock_area.x = x;
+ lock_area.y = y;
+ ply_frame_buffer_fill_with_color (plugin->frame_buffer, &lock_area,
+ 0.1, 0.1, .7, 1.0);
+ ply_frame_buffer_fill_with_argb32_data (plugin->frame_buffer,
+ &lock_area, 0, 0,
+ lock_data);
+
+
+ bullet_data = ply_image_get_data (plugin->bullet_image);
+ bullet_area.width = ply_image_get_width (plugin->bullet_image);
+ bullet_area.height = ply_image_get_height (plugin->bullet_image);
+
+ for (i = 0; i < plugin->entry->number_of_bullets; i++)
+ {
+ bullet_area.x = plugin->entry->x + (i + 1) * bullet_area.width;
+ bullet_area.y = plugin->entry->y + entry_area.height / 2.0 - bullet_area.height / 2.0;
+
+ ply_frame_buffer_fill_with_argb32_data (plugin->frame_buffer,
+ &bullet_area, 0, 0,
+ bullet_data);
+ }
+ ply_frame_buffer_unpause_updates (plugin->frame_buffer);
+}
+
+static void
+show_password_entry (ply_boot_splash_plugin_t *plugin)
+{
+ ply_frame_buffer_area_t area;
+ int x, y;
+ int lock_width, lock_height;
+ int entry_width, entry_height;
+
+ assert (plugin != NULL);
+
+ ply_frame_buffer_get_size (plugin->frame_buffer, &area);
+ lock_width = ply_image_get_width (plugin->lock_image);
+ lock_height = ply_image_get_height (plugin->lock_image);
+
+ entry_width = ply_image_get_width (plugin->entry_image);
+ entry_height = ply_image_get_height (plugin->entry_image);
+
+ x = area.width / 2.0 - (lock_width + entry_width) / 2.0 + lock_width;
+ y = area.height / 2.0 - entry_height / 2.0;
+
+ plugin->entry = entry_new (x, y);
+ ply_frame_buffer_fill_with_color (plugin->frame_buffer, NULL,
+ 0.1, 0.1, .7, 1.0);
+ draw_password_entry (plugin);
+}
+
+void
+ask_for_password (ply_boot_splash_plugin_t *plugin,
+ ply_boot_splash_password_answer_handler_t answer_handler,
+ void *answer_data)
+{
+ plugin->password_answer_handler = answer_handler;
+ plugin->password_answer_data = answer_data;
+
+ stop_animation (plugin);
+ show_password_entry (plugin);
+}
+
+void
+on_keyboard_input (ply_boot_splash_plugin_t *plugin,
+ const char *keyboard_input,
+ size_t character_size)
+{
+ if (plugin->password_answer_handler == NULL)
+ return;
+
+ plugin->entry->number_of_bullets++;
+ draw_password_entry (plugin);
+}
+
+void
+on_backspace (ply_boot_splash_plugin_t *plugin)
+{
+ plugin->entry->number_of_bullets--;
+ draw_password_entry (plugin);
+}
+
+void
+on_enter (ply_boot_splash_plugin_t *plugin,
+ const char *text)
+{
+ plugin->password_answer_handler (plugin->password_answer_data,
+ text);
+ plugin->entry->number_of_bullets = 0;
+ entry_free (plugin->entry);
+ plugin->entry = NULL;
+ start_animation (plugin);
+}
+
+ply_boot_splash_plugin_interface_t *
+ply_boot_splash_plugin_get_interface (void)
+{
+ static ply_boot_splash_plugin_interface_t plugin_interface =
+ {
+ .create_plugin = create_plugin,
+ .destroy_plugin = destroy_plugin,
+ .show_splash_screen = show_splash_screen,
+ .update_status = update_status,
+ .hide_splash_screen = hide_splash_screen,
+ .ask_for_password = ask_for_password,
+ .on_keyboard_input = on_keyboard_input,
+ .on_backspace = on_backspace,
+ .on_enter = on_enter
+ };
+
+ return &plugin_interface;
+}
+
+/* vim: set ts=4 sw=4 expandtab autoindent cindent cino={.5s,(0: */