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/*
* Copyright (C) 2017 Thales Lima Oliveira <thales@ufu.br>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef PROPERTIESDATA_H
#define PROPERTIESDATA_H
#include "Element.h"
#include "PowerElement.h"
#include "wx/language.h"
enum PowerFlowMethod { GAUSS_SEIDEL = 0, NEWTON_RAPHSON, GAUSS_NEWTON };
enum GUITheme { THEME_LIGHT = 0, THEME_DARK };
struct SimulationData {
// General simulation data
double basePower = 100.0;
ElectricalUnit basePowerUnit = ElectricalUnit::UNIT_MVA;
bool faultAfterPowerFlow = false;
bool scPowerAfterPowerFlow = false;
bool harmDistortionAfterPowerFlow = false;
// Power flow
PowerFlowMethod powerFlowMethod = GAUSS_SEIDEL;
double accFator = 1.0;
double powerFlowTolerance = 1e-7;
int powerFlowMaxIterations = 5000;
double initAngle = 0.0;
double newtonInertia = 1.0;
double gaussTolerance = 1e-2;
// stability
double stabilityFrequency = 60.0;
double timeStep = 1e-2;
double stabilitySimulationTime = 10.0;
double stabilityTolerance = 1e-8;
int stabilityMaxIterations = 100;
int controlTimeStepRatio = 10;
double plotTime = 1e-2;
bool useCOI = true;
// ZIP load
bool useCompLoads = false;
double constImpedanceActive = 100.0;
double constCurrentActive = 0.0;
double constPowerActive = 0.0;
double constImpedanceReactive = 100.0;
double constCurrentReactive = 0.0;
double constPowerReactive = 0.0;
double underVoltageConstCurrent = 70.0;
double underVoltageConstPower = 70.0;
};
struct GeneralData {
wxLanguage language = wxLANGUAGE_ENGLISH;
GUITheme theme = THEME_LIGHT;
bool useOpenGL = true;
};
struct FreqResponseData {
double initFreq = 0.0;
double finalFreq = 1500.0;
double stepFreq = 1.0;
int injBusNumber = -1;
};
/**
* @class PropertiesData
* @author Thales Lima Oliveira <thales@ufu.br>
* @date 06/10/2017
* @brief General and simulation data manager.
* @file PropertiesData.h
*/
class PropertiesData
{
public:
PropertiesData();
~PropertiesData();
SimulationData GetSimulationPropertiesData() const { return m_simulData; }
void SetSimulationPropertiesData(SimulationData simulationData) { m_simulData = simulationData; }
GeneralData GetGeneralPropertiesData() const { return m_genData; }
void SetGeneralPropertiesData(GeneralData generalData) { m_genData = generalData; }
void SetFreqRespData(const FreqResponseData& freqRespData) { this->m_freqRespData = freqRespData; }
const FreqResponseData& GetFreqRespData() const { return m_freqRespData; }
protected:
SimulationData m_simulData;
GeneralData m_genData;
FreqResponseData m_freqRespData;
};
#endif // PROPERTIESDATA_H
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