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#include "PowerElement.h"
#ifdef USING_WX_3_0_X
#include "DegreesAndRadians.h"
#endif
PowerElement::PowerElement() : Element()
{
m_busColour.SetRGBA(0.0, 0.3, 1.0, 1.0);
m_onlineElementColour.SetRGBA(0.2, 0.2, 0.2, 1.0);
m_offlineElementColour.SetRGBA(0.5, 0.5, 0.5, 1.0);
m_closedSwitchColour.SetRGBA(0.0, 0.4, 0.0, 1.0);
m_openedSwitchColour.SetRGBA(1.0, 0.1, 0.1, 1.0);
m_powerFlowArrowColour.SetRGBA(1.0, 0.51, 0.0, 1.0);
m_dynamicEventColour.SetRGBA(1.0, 0.51, 0.0, 1.0);
}
PowerElement::~PowerElement() {}
void PowerElement::SetNominalVoltage(std::vector<double> nominalVoltage, std::vector<ElectricalUnit> nominalVoltageUnit)
{
}
wxPoint2DDouble PowerElement::GetSwitchPoint(Element* parent,
wxPoint2DDouble parentPoint,
wxPoint2DDouble secondPoint) const
{
double swLineSize = 25.0;
wxPoint2DDouble swPoint = wxPoint2DDouble(parentPoint.m_x, parentPoint.m_y - swLineSize);
// Rotate the second point (to compare).
double angle = parent->GetAngle();
secondPoint =
wxPoint2DDouble(std::cos(wxDegToRad(-angle)) * (secondPoint.m_x - parentPoint.m_x) -
std::sin(wxDegToRad(-angle)) * (secondPoint.m_y - parentPoint.m_y) + parentPoint.m_x,
std::sin(wxDegToRad(-angle)) * (secondPoint.m_x - parentPoint.m_x) +
std::cos(wxDegToRad(-angle)) * (secondPoint.m_y - parentPoint.m_y) + parentPoint.m_y);
// Rotate
if(secondPoint.m_y > parentPoint.m_y) angle -= 180.0;
return wxPoint2DDouble(std::cos(wxDegToRad(angle)) * (swPoint.m_x - parentPoint.m_x) -
std::sin(wxDegToRad(angle)) * (swPoint.m_y - parentPoint.m_y) + parentPoint.m_x,
std::sin(wxDegToRad(angle)) * (swPoint.m_x - parentPoint.m_x) +
std::cos(wxDegToRad(angle)) * (swPoint.m_y - parentPoint.m_y) + parentPoint.m_y);
}
bool PowerElement::SwitchesContains(wxPoint2DDouble position) const
{
for(int i = 0; i < (int)m_switchRect.size(); i++) {
if(m_parentList[i]) {
if(m_switchRect[i].Contains(position)) return true;
}
}
return false;
}
void PowerElement::UpdateSwitches()
{
// General method, to one switch only.
wxPoint2DDouble swCenter = wxPoint2DDouble((m_pointList[0].m_x + m_pointList[1].m_x) / 2.0,
(m_pointList[0].m_y + m_pointList[1].m_y) / 2.0);
m_switchRect[0] = wxRect2DDouble(swCenter.m_x - m_switchSize / 2.0, swCenter.m_y - m_switchSize / 2.0, m_switchSize,
m_switchSize);
}
void PowerElement::DrawSwitches() const
{
int i = 0;
for(auto it = m_parentList.begin(); it != m_parentList.end(); it++) {
Element* parent = *it;
if(parent) {
if(m_online) {
glColor4dv(m_closedSwitchColour.GetRGBA());
} else {
glColor4dv(m_openedSwitchColour.GetRGBA());
}
glPushMatrix();
glTranslated(m_switchRect[i].GetPosition().m_x + m_switchSize / 2.0,
m_switchRect[i].GetPosition().m_y + m_switchSize / 2.0, 0.0);
glRotated(parent->GetAngle(), 0.0, 0.0, 1.0);
glTranslated(-m_switchRect[i].GetPosition().m_x - m_switchSize / 2.0,
-m_switchRect[i].GetPosition().m_y - m_switchSize / 2.0, 0.0);
DrawRectangle(m_switchRect[i].GetPosition() + wxPoint2DDouble(m_switchSize / 2.0, m_switchSize / 2.0),
m_switchSize, m_switchSize);
glPopMatrix();
}
i++;
}
}
void PowerElement::CalculatePowerFlowPts(std::vector<wxPoint2DDouble> edges)
{
double arrowRate = 100.0; // One arrow to each "arrowRate" distance in pixels.
if(edges.size() < 2) return;
// Clear all power flow points
for(int i = 0; i < (int)m_powerFlowArrow.size(); i++) m_powerFlowArrow[i].clear();
m_powerFlowArrow.clear();
for(int i = 1; i < (int)edges.size(); i++) {
wxPoint2DDouble pt1 = edges[i - 1];
wxPoint2DDouble pt2 = edges[i];
double angle = std::atan2(pt2.m_y - pt1.m_y, pt2.m_x - pt1.m_x);
wxPoint2DDouble rotPt2(
std::cos(-angle) * (pt2.m_x - pt1.m_x) - std::sin(-angle) * (pt2.m_y - pt1.m_y) + pt1.m_x,
std::sin(-angle) * (pt2.m_x - pt1.m_x) + std::cos(-angle) * (pt2.m_y - pt1.m_y) + pt1.m_y);
int numArrows = std::abs(pt1.m_x - rotPt2.m_x) / arrowRate;
if(numArrows == 0) numArrows = 1;
for(int i = 0; i < numArrows; i++) {
wxPoint2DDouble arrowCenter(pt1.m_x + ((rotPt2.m_x - pt1.m_x) / double(numArrows + 1)) * double(i + 1),
pt1.m_y + ((rotPt2.m_y - pt1.m_y) / double(numArrows + 1)) * double(i + 1));
std::vector<wxPoint2DDouble> triPts;
triPts.push_back(arrowCenter + wxPoint2DDouble(5.0, 0.0));
triPts.push_back(arrowCenter + wxPoint2DDouble(-5.0, 5.0));
triPts.push_back(arrowCenter + wxPoint2DDouble(-5.0, -5.0));
// Rotate back.
for(int i = 0; i < 3; i++) {
triPts[i] = wxPoint2DDouble(
std::cos(angle) * (triPts[i].m_x - pt1.m_x) - std::sin(angle) * (triPts[i].m_y - pt1.m_y) + pt1.m_x,
std::sin(angle) * (triPts[i].m_x - pt1.m_x) + std::cos(angle) * (triPts[i].m_y - pt1.m_y) +
pt1.m_y);
}
m_powerFlowArrow.push_back(triPts);
}
}
}
void PowerElement::DrawPowerFlowPts() const
{
if(m_online) {
glColor4dv(m_powerFlowArrowColour.GetRGBA());
for(int i = 0; i < (int)m_powerFlowArrow.size(); i++) {
DrawTriangle(m_powerFlowArrow[i]);
}
}
}
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