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#ifndef MULTIPLIER_H
#define MULTIPLIER_H

#include "ControlElement.h"

class Multiplier : public ControlElement
{
   public:
    Multiplier();
    ~Multiplier();

    virtual void Draw(wxPoint2DDouble translation, double scale) const;
    virtual bool Contains(wxPoint2DDouble position) const { return m_rect.Contains(position); }
    virtual bool Intersects(wxRect2DDouble rect) const { return m_rect.Intersects(rect); }
    virtual bool ShowForm(wxWindow* parent, Element* element);
    virtual void Rotate(bool clockwise = true);
    
    virtual void UpdatePoints();
};

#endif  // MULTIPLIER_H