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#ifndef LOAD_H
#define LOAD_H
#include "LoadForm.h"
#include "Shunt.h"
enum LoadType
{
CONST_POWER = 0,
CONST_IMPEDANCE
};
struct LoadElectricalData
{
wxString name;
double activePower = 100.0;
ElectricalUnit activePowerUnit = UNIT_MW;
double reactivePower = 0.0;
ElectricalUnit reactivePowerUnit = UNIT_MVAr;
LoadType loadType = CONST_POWER;
};
class Load : public Shunt
{
public:
Load();
Load(wxString name);
~Load();
virtual Element* GetCopy();
virtual bool AddParent(Element* parent, wxPoint2DDouble position);
virtual void Draw(wxPoint2DDouble translation, double scale) const;
virtual void Rotate(bool clockwise = true);
virtual bool GetContextMenu(wxMenu& menu);
virtual bool ShowForm(wxWindow* parent, Element* element);
LoadElectricalData GetElectricalData() { return m_electricalData; }
LoadElectricalData GetPUElectricalData(double systemPowerBase);
void SetElectricalData(LoadElectricalData electricalData) { m_electricalData = electricalData; }
private:
std::vector<wxPoint2DDouble> m_triangPts;
LoadElectricalData m_electricalData;
};
#endif // LOAD_H
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