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#include "IndMotorForm.h"
#include "IndMotor.h"
IndMotor::IndMotor() : Machines() { }
IndMotor::IndMotor(wxString name) : Machines()
{
m_electricalData.name = name;
}
IndMotor::~IndMotor() {}
void IndMotor::DrawSymbol() const
{
std::vector<wxPoint2DDouble> mPts;
mPts.push_back(wxPoint2DDouble(-10, 13) + m_position);
mPts.push_back(wxPoint2DDouble(-10, -13) + m_position);
mPts.push_back(wxPoint2DDouble(0, 2) + m_position);
mPts.push_back(wxPoint2DDouble(10, -13) + m_position);
mPts.push_back(wxPoint2DDouble(10, 13) + m_position);
DrawLine(mPts);
}
bool IndMotor::GetContextMenu(wxMenu& menu)
{
menu.Append(ID_EDIT_INDMOTOR, _("Edit induction motor"));
GeneralMenuItens(menu);
return true;
}
bool IndMotor::ShowForm(wxWindow* parent, Element* element)
{
IndMotorForm* indMotorForm = new IndMotorForm(parent, this);
if(indMotorForm->ShowModal() == wxID_OK) {
indMotorForm->Destroy();
return true;
}
indMotorForm->Destroy();
return false;
}
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