blob: 7a56466565b788be8a571432468912e6c9d6c1a6 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
|
#include "IndMotorForm.h"
#include "IndMotor.h"
IndMotor::IndMotor() : Machines() { }
IndMotor::IndMotor(wxString name) : Machines()
{
m_electricalData.name = name;
}
IndMotor::~IndMotor() {}
void IndMotor::DrawSymbol() const
{
std::vector<wxPoint2DDouble> mPts;
mPts.push_back(wxPoint2DDouble(-10, 13) + m_position);
mPts.push_back(wxPoint2DDouble(-10, -13) + m_position);
mPts.push_back(wxPoint2DDouble(0, 2) + m_position);
mPts.push_back(wxPoint2DDouble(10, -13) + m_position);
mPts.push_back(wxPoint2DDouble(10, 13) + m_position);
DrawLine(mPts);
}
bool IndMotor::GetContextMenu(wxMenu& menu)
{
menu.Append(ID_EDIT_INDMOTOR, _("Edit induction motor"));
GeneralMenuItens(menu);
return true;
}
bool IndMotor::ShowForm(wxWindow* parent, Element* element)
{
IndMotorForm* indMotorForm = new IndMotorForm(parent, this);
if(indMotorForm->ShowModal() == wxID_OK) {
indMotorForm->Destroy();
return true;
}
indMotorForm->Destroy();
return false;
}
IndMotorElectricalData IndMotor::GetPUElectricalData(double systemPowerBase)
{
IndMotorElectricalData data = m_electricalData;
switch(data.activePowerUnit) {
case UNIT_W: {
data.activePower = data.activePower / systemPowerBase;
data.activePowerUnit = UNIT_PU;
} break;
case UNIT_kW: {
data.activePower = (data.activePower * 1e3) / systemPowerBase;
data.activePowerUnit = UNIT_PU;
} break;
case UNIT_MW: {
data.activePower = (data.activePower * 1e6) / systemPowerBase;
data.activePowerUnit = UNIT_PU;
} break;
default:
break;
}
switch(data.reactivePowerUnit) {
case UNIT_VAr: {
data.reactivePower = data.reactivePower / systemPowerBase;
data.reactivePowerUnit = UNIT_PU;
} break;
case UNIT_kVAr: {
data.reactivePower = (data.reactivePower * 1e3) / systemPowerBase;
data.reactivePowerUnit = UNIT_PU;
} break;
case UNIT_MVAr: {
data.reactivePower = (data.reactivePower * 1e6) / systemPowerBase;
data.reactivePowerUnit = UNIT_PU;
} break;
default:
break;
}
return data;
}
|