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#ifndef EXPONENTIAL_H
#define EXPONENTIAL_H
#include "ControlElement.h"
class ExponentialForm;
class Exponential : public ControlElement
{
public:
Exponential(int id);
~Exponential();
virtual void Draw(wxPoint2DDouble translation, double scale) const;
virtual bool Contains(wxPoint2DDouble position) const { return m_rect.Contains(position); }
virtual bool Intersects(wxRect2DDouble rect) const { return m_rect.Intersects(rect); }
virtual bool ShowForm(wxWindow* parent, Element* element);
virtual void Rotate(bool clockwise = true);
virtual void UpdatePoints();
virtual void GetValues(double& aValue, double &bValue);
virtual void SetValues(double aValue, double bValue);
virtual bool Solve(double input, double timeStep);
protected:
double m_aValue = 0.001;
double m_bValue = 5.0;
};
#endif // EXPONENTIAL_H
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