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#ifndef CONTROLEDITOR_H
#define CONTROLEDITOR_H
#include "ControlEditorBase.h"
#include <wx/wrapsizer.h>
#include <wx/bmpbuttn.h>
#include <wx/dcclient.h>
#include <wx/graphics.h>
class ControlElementButton : public wxWindow
{
public:
ControlElementButton(wxWindow* parent, wxString label, wxImage image);
~ControlElementButton();
protected:
void OnPaint(wxPaintEvent& event);
wxString m_label;
wxImage m_image;
};
class ControlEditor : public ControlEditorBase
{
public:
ControlEditor(wxWindow* parent);
virtual ~ControlEditor();
protected:
void BuildControlElementPanel();
virtual void LeftClickDown(wxMouseEvent& event);
wxButton* m_tfButton;
};
#endif // CONTROLEDITOR_H
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