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#ifndef CAPACITOR_H
#define CAPACITOR_H
#include "Shunt.h"
class Capacitor : public Shunt
{
public:
Capacitor();
~Capacitor();
virtual bool AddParent(Element* parent, wxPoint2DDouble position);
virtual void Draw(wxPoint2DDouble translation, double scale) const;
virtual bool Contains(wxPoint2DDouble position) const;
virtual bool Intersects(wxRect2DDouble rect) const;
virtual void Rotate(bool clockwise = true);
virtual bool GetContextMenu(wxMenu& menu);
};
#endif // CAPACITOR_H
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