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#ifndef CAMERA_H
#define CAMERA_H
#include <wx/geometry.h>
class Camera
{
public:
Camera();
~Camera();
void SetScale(wxPoint2DDouble screenPoint, double delta);
void SetScale(double scale) { m_scale = scale; }
void SetTranslation(wxPoint2DDouble screenPoint);
void StartTranslation(wxPoint2DDouble startPoint) { this->m_translationStartPt = startPoint; }
void UpdateMousePosition(wxPoint2DDouble mousePosition) { this->m_mousePosition = mousePosition; }
double GetScale() const { return m_scale; }
wxPoint2DDouble GetTranslation() const { return m_translation; }
wxPoint2DDouble GetMousePosition(bool worldCoords = true) const;
wxPoint2DDouble ScreenToWorld(wxPoint2DDouble screenCoords) const;
double GetZoomMin() const { return m_zoomMin; }
double GetZoomMax() const { return m_zoomMax; }
protected:
wxPoint2DDouble m_translation;
wxPoint2DDouble m_translationStartPt;
double m_scale;
wxPoint2DDouble m_mousePosition;
double m_zoomMin = 0.01;
double m_zoomMax = 3.0;
};
#endif // CAMERA_H
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