Gain Class Reference

Provide an output multiplying the input by a constant. More...

#include <Gain.h>

Inheritance diagram for Gain:
ControlElement Element

Public Member Functions

 Gain (int id)
 
virtual void Draw (wxPoint2DDouble translation, double scale) const
 Draw the element. More...
 
virtual bool Contains (wxPoint2DDouble position) const
 Checks if the element contains a position. More...
 
virtual bool Intersects (wxRect2DDouble rect) const
 Check if the element's rect intersects other rect. More...
 
virtual bool ShowForm (wxWindow *parent, Element *element)
 Show element data form. More...
 
virtual void Rotate (bool clockwise=true)
 Rotate the element. More...
 
virtual void Move (wxPoint2DDouble position)
 Move the element other position. More...
 
virtual bool UpdateText ()
 Update the OpenGL text in the element (if present). More...
 
virtual void SetValue (double value)
 
virtual double GetValue () const
 
virtual void UpdatePoints ()
 
virtual bool Solve (double input, double timeStep)
 Multiply the input by a constant. More...
 
virtual ElementGetCopy ()
 Get a the element copy. More...
 
- Public Member Functions inherited from ControlElement
 ControlElement (int id)
 
virtual void StartMove (wxPoint2DDouble position)
 Update the element attributes related to the movement. More...
 
void SetNodeList (std::vector< Node *> nodeList)
 
std::vector< Node * > GetNodeList () const
 
virtual void DrawNodes () const
 
virtual void ReplaceNode (Node *oldNode, Node *newNode)
 
virtual bool IsSolved () const
 
virtual void SetSolved (bool solved=true)
 
virtual double GetOutput () const
 
virtual void SetOutput (double output)
 
- Public Member Functions inherited from Element
 Element ()
 Constructor.
 
virtual ~Element ()
 Destructor.
 
void SetDragging (bool dragging=true)
 Set if the element are being dragged. More...
 
void SetHeight (double height)
 Set element height. More...
 
void SetPosition (const wxPoint2DDouble position)
 Set the element position and update the rectangle. More...
 
void SetSelected (bool selected=true)
 Set element selection. More...
 
void SetWidth (double width)
 Set element width. More...
 
void SetAngle (double angle)
 Set element angle. More...
 
void ShowPickbox (bool showPickbox=true)
 Set if the pickbox is shown. More...
 
void SetBorderSize (double borderSize)
 Set the size of the border (shown in selected elements). More...
 
bool SetOnline (bool online=true)
 Set if the element is online or offline. More...
 
virtual void SetPointList (std::vector< wxPoint2DDouble > pointList)
 Set the list of points that connect the element to the bus. More...
 
wxRect2DDouble GetRect () const
 Get the element rectangle. More...
 
wxPoint2DDouble GetPosition () const
 Get the element position. More...
 
bool IsDragging () const
 Checks if the element is being dragged. More...
 
double GetHeight () const
 Get the element height. More...
 
bool IsSelected () const
 Checks if the element is selected. More...
 
double GetWidth () const
 Get the element width. More...
 
double GetAngle () const
 Get the element angle. More...
 
double GetRotationAngle () const
 Get the angle of rotation. More...
 
bool IsPickboxShown () const
 Checks if the pickbox is shown. More...
 
bool IsOnline () const
 Checks if the element is online or offline. More...
 
virtual std::vector< wxPoint2DDouble > GetPointList () const
 Get the list of points that connect the element to bus. More...
 
virtual bool AddParent (Element *parent, wxPoint2DDouble position)
 Add a parent to the element. This method must be used on power elements that connect to a bus, so the parent must be a bus. The element basic points are calculated in this method, so apply this when the element is being inserted. More...
 
virtual void AddParent (Element *parent)
 Add a parent to the element. More...
 
virtual void SetID (int id)
 Set the element ID. More...
 
virtual int GetID () const
 Get the element ID. More...
 
virtual void AddChild (Element *child)
 Add a child to the child list. More...
 
virtual void RemoveChild (Element *child)
 Remove a child from the list. More...
 
virtual void ReplaceChild (Element *oldChild, Element *newChild)
 Replace a child from the list. More...
 
virtual wxString GetTipText () const
 Get the tip text. More...
 
virtual bool GetContextMenu (wxMenu &menu)
 Get the element contex menu. More...
 
virtual void AddPoint (wxPoint2DDouble point)
 Add point to the list of points that connect the element to the bus. More...
 
virtual void MoveNode (Element *parent, wxPoint2DDouble position)
 Move a node. StartMove(wxPoint2DDouble position) before start moving. More...
 
virtual bool NodeContains (wxPoint2DDouble position)
 Check if a node contains a point. If contains, set the attributes related to node movement. More...
 
virtual void UpdateNodes ()
 Update the nodes according to the parents. If a parent is removed, use this method.
 
virtual bool SetNodeParent (Element *parent)
 Set a perent to the node. If all conditions are met, a new parent are added to the element and the points related to the nodes will be calculated. More...
 
virtual void RemoveParent (Element *parent)
 Remove a parent. More...
 
virtual void ReplaceParent (Element *oldParent, Element *newParent)
 Replace a parent. More...
 
virtual void RotateNode (Element *parent, bool clockwise=true)
 Rotate a node. More...
 
virtual bool PickboxContains (wxPoint2DDouble position)
 Check if a pickbox contains a point. If contains the attributes related to pickbox movement will be calculated. More...
 
virtual void MovePickbox (wxPoint2DDouble position)
 Move the pickbox. More...
 
virtual wxCursor GetBestPickboxCursor () const
 Get the best cursor to shown to the user when the mouse is above a pickbox. More...
 
virtual void ResetPickboxes ()
 Remove the pickboxes.
 
virtual void ResetNodes ()
 Remove the active nodes.
 
virtual wxPoint2DDouble WorldToScreen (wxPoint2DDouble translation, double scale, double offsetX=0.0, double offsetY=0.0) const
 Convert the element position to screen position. More...
 
virtual wxPoint2DDouble WorldToScreen (wxPoint2DDouble position, wxPoint2DDouble translation, double scale, double offsetX=0.0, double offsetY=0.0) const
 Convert a generic position to screen position. More...
 
virtual bool RotatedRectanglesIntersects (wxRect2DDouble rect1, wxRect2DDouble rect2, double angle1, double angle2) const
 Check if two roteted rectangles intersect. More...
 
virtual void DrawCircle (wxPoint2DDouble position, double radius, int numSegments, GLenum mode=GL_LINE_LOOP) const
 Draw a circle. More...
 
virtual void DrawArc (wxPoint2DDouble position, double radius, double initAngle, double finalAngle, int numSegments, GLenum mode=GL_LINE_LOOP) const
 
virtual void DrawRectangle (wxPoint2DDouble position, double width, double height, GLenum mode=GL_QUADS) const
 Draw rectangle. More...
 
virtual void DrawRectangle (wxPoint2DDouble *points, GLenum mode=GL_QUADS) const
 Draw rectangle. More...
 
virtual void DrawTriangle (std::vector< wxPoint2DDouble > points, GLenum mode=GL_TRIANGLES) const
 Draw a triangle. More...
 
virtual void DrawPoint (wxPoint2DDouble position, double size) const
 Draw a point. More...
 
virtual void DrawLine (std::vector< wxPoint2DDouble > points, GLenum mode=GL_LINE_STRIP) const
 Draw line. More...
 
virtual void DrawPickbox (wxPoint2DDouble position) const
 Draw pickbox. More...
 
virtual wxPoint2DDouble RotateAtPosition (wxPoint2DDouble pointToRotate, double angle, bool degrees=true) const
 Rotate a point as element position being the origin. More...
 
virtual std::vector< Element * > GetParentList () const
 Get the parent list. More...
 
virtual std::vector< Element * > GetChildList () const
 Get the Child list. More...
 
virtual void CalculateBoundaries (wxPoint2DDouble &leftUp, wxPoint2DDouble &rightBottom) const
 Calculate the element boundaries. More...
 
virtual void GeneralMenuItens (wxMenu &menu)
 Insert general itens to context menu. More...
 
virtual double PointToLineDistance (wxPoint2DDouble point, int *segmentNumber=NULL) const
 Calculate the distance between a line (formed by point list) and a point. More...
 

Protected Attributes

double m_value = 1.0
 
OpenGLTextm_glText = NULL
 
std::vector< wxPoint2DDouble > m_triPts
 
- Protected Attributes inherited from ControlElement
std::vector< Node * > m_nodeList
 
bool m_solved = false
 
double m_output = 0.0
 
- Protected Attributes inherited from Element
int m_elementID = 0
 
std::vector< Element * > m_parentList
 
std::vector< Element * > m_childList
 
wxRect2DDouble m_rect
 
wxPoint2DDouble m_position
 
double m_width = 0.0
 
double m_height = 0.0
 
double m_angle = 0.0
 
double m_borderSize = 2.0
 
double m_rotationAngle = 45.0
 
double m_switchSize = 10.0
 
std::vector< wxRect2DDouble > m_switchRect
 
bool m_selected = false
 
bool m_dragging = false
 
bool m_showPickbox = false
 
int m_activePickboxID = ID_PB_NONE
 
int m_activeNodeID = 0
 
std::vector< wxPoint2DDouble > m_pointList
 
std::vector< wxPoint2DDouble > m_movePts
 
wxPoint2DDouble m_moveStartPt
 
wxPoint2DDouble m_movePos
 
bool m_online = true
 
OpenGLColour m_selectionColour
 

Additional Inherited Members

- Static Public Member Functions inherited from Element
static bool DoubleFromString (wxWindow *parent, wxString strValue, double &value, wxString errorMsg)
 Get a double value from a string. Show a error message if the conversion fail. More...
 
static bool IntFromString (wxWindow *parent, wxString strValue, int &value, wxString errorMsg)
 Convert a string to int. Show a error message if the conversion fail. More...
 
static wxString StringFromDouble (double value, int minDecimal=1)
 Convert a double value to string. More...
 

Detailed Description

Provide an output multiplying the input by a constant.

Author
Thales Lima Oliveira thale.nosp@m.s@uf.nosp@m.u.br
Date
05/10/2017

Definition at line 35 of file Gain.h.

Member Function Documentation

◆ Contains()

virtual bool Gain::Contains ( wxPoint2DDouble  position) const
inlinevirtual

Checks if the element contains a position.

Parameters
positionPosition to be checked.

Implements Element.

Definition at line 42 of file Gain.h.

◆ Draw()

void Gain::Draw ( wxPoint2DDouble  translation,
double  scale 
) const
virtual

Draw the element.

Parameters
translationTranslation of the system.
scaleScale of the system.

Reimplemented from Element.

Definition at line 38 of file Gain.cpp.

◆ GetCopy()

Element * Gain::GetCopy ( )
virtual

Get a the element copy.

Returns
Copy of the element.

Reimplemented from Element.

Definition at line 184 of file Gain.cpp.

◆ Intersects()

virtual bool Gain::Intersects ( wxRect2DDouble  rect) const
inlinevirtual

Check if the element's rect intersects other rect.

Parameters
rectRect to check intersection.

Implements Element.

Definition at line 43 of file Gain.h.

◆ Move()

void Gain::Move ( wxPoint2DDouble  position)
virtual

Move the element other position.

Parameters
positionPosition that the element will be moved. Use StartMove(wxPoint2DDouble position) before start moving.

Reimplemented from ControlElement.

Definition at line 172 of file Gain.cpp.

◆ Rotate()

void Gain::Rotate ( bool  clockwise = true)
virtual

Rotate the element.

Parameters
clockwiseTrue to rotate clockwise, false to rotate counter-clockwise.

Reimplemented from Element.

Definition at line 95 of file Gain.cpp.

◆ ShowForm()

bool Gain::ShowForm ( wxWindow *  parent,
Element element 
)
virtual

Show element data form.

Parameters
parentForm parent
elementElement that will be edited.
Returns
True if the form is shown, false otherwise.

Reimplemented from Element.

Definition at line 84 of file Gain.cpp.

◆ Solve()

bool Gain::Solve ( double  input,
double  timeStep 
)
virtual

Multiply the input by a constant.

\( output = K \cdot input \)
Parameters
inputInput value.
timeStepTime step.
Returns
Always true.

Reimplemented from ControlElement.

Definition at line 178 of file Gain.cpp.

◆ UpdateText()

bool Gain::UpdateText ( )
virtual

Update the OpenGL text in the element (if present).

Returns
true if OpenGLText is ok, false otherwise.

Reimplemented from ControlElement.

Definition at line 192 of file Gain.cpp.


The documentation for this class was generated from the following files: