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Power System Platform
2018w15a
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#include <wx/msgdlg.h>
#include <wx/geometry.h>
#include <wx/cursor.h>
#include <wx/menu.h>
#include <wx/stdpaths.h>
#include <wx/filename.h>
#include <GL/gl.h>
#include <complex>
#include "XMLParser.h"
Classes | |
class | OpenGLColour |
Class to manage color of OpenGL. More... | |
class | Element |
Base class of all elements of the program. This class is responsible for manage graphical and his data. More... | |
Enumerations | |
enum | PickboxID { ID_PB_NONE = 0, ID_PB_RIGHT, ID_PB_LEFT, ID_PB_RIGHT_BOTTOM, ID_PB_RIGHT_TOP, ID_PB_LEFT_BOTTOM, ID_PB_LEFT_TOP } |
ID of the pickbox. More... | |
enum | ContextMenuID { ID_EDIT_ELEMENT = 0, ID_LINE_ADD_NODE, ID_LINE_REMOVE_NODE, ID_ROTATE_CLOCK, ID_ROTATE_COUNTERCLOCK, ID_DELETE } |
ID of contex menu itens. More... | |
enum ContextMenuID |
enum PickboxID |