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Diffstat (limited to 'Project/glm/gtc/ulp.inl')
-rw-r--r-- | Project/glm/gtc/ulp.inl | 173 |
1 files changed, 173 insertions, 0 deletions
diff --git a/Project/glm/gtc/ulp.inl b/Project/glm/gtc/ulp.inl new file mode 100644 index 0000000..4ecbd3f --- /dev/null +++ b/Project/glm/gtc/ulp.inl @@ -0,0 +1,173 @@ +/// @ref gtc_ulp + +#include "../ext/scalar_ulp.hpp" + +namespace glm +{ + template<> + GLM_FUNC_QUALIFIER float next_float(float x) + { +# if GLM_HAS_CXX11_STL + return std::nextafter(x, std::numeric_limits<float>::max()); +# elif((GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS))) + return detail::nextafterf(x, FLT_MAX); +# elif(GLM_PLATFORM & GLM_PLATFORM_ANDROID) + return __builtin_nextafterf(x, FLT_MAX); +# else + return nextafterf(x, FLT_MAX); +# endif + } + + template<> + GLM_FUNC_QUALIFIER double next_float(double x) + { +# if GLM_HAS_CXX11_STL + return std::nextafter(x, std::numeric_limits<double>::max()); +# elif((GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS))) + return detail::nextafter(x, std::numeric_limits<double>::max()); +# elif(GLM_PLATFORM & GLM_PLATFORM_ANDROID) + return __builtin_nextafter(x, DBL_MAX); +# else + return nextafter(x, DBL_MAX); +# endif + } + + template<typename T> + GLM_FUNC_QUALIFIER T next_float(T x, int ULPs) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'next_float' only accept floating-point input"); + assert(ULPs >= 0); + + T temp = x; + for (int i = 0; i < ULPs; ++i) + temp = next_float(temp); + return temp; + } + + GLM_FUNC_QUALIFIER float prev_float(float x) + { +# if GLM_HAS_CXX11_STL + return std::nextafter(x, std::numeric_limits<float>::min()); +# elif((GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS))) + return detail::nextafterf(x, FLT_MIN); +# elif(GLM_PLATFORM & GLM_PLATFORM_ANDROID) + return __builtin_nextafterf(x, FLT_MIN); +# else + return nextafterf(x, FLT_MIN); +# endif + } + + GLM_FUNC_QUALIFIER double prev_float(double x) + { +# if GLM_HAS_CXX11_STL + return std::nextafter(x, std::numeric_limits<double>::min()); +# elif((GLM_COMPILER & GLM_COMPILER_VC) || ((GLM_COMPILER & GLM_COMPILER_INTEL) && (GLM_PLATFORM & GLM_PLATFORM_WINDOWS))) + return _nextafter(x, DBL_MIN); +# elif(GLM_PLATFORM & GLM_PLATFORM_ANDROID) + return __builtin_nextafter(x, DBL_MIN); +# else + return nextafter(x, DBL_MIN); +# endif + } + + template<typename T> + GLM_FUNC_QUALIFIER T prev_float(T x, int ULPs) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'prev_float' only accept floating-point input"); + assert(ULPs >= 0); + + T temp = x; + for (int i = 0; i < ULPs; ++i) + temp = prev_float(temp); + return temp; + } + + GLM_FUNC_QUALIFIER int float_distance(float x, float y) + { + detail::float_t<float> const a(x); + detail::float_t<float> const b(y); + + return abs(a.i - b.i); + } + + GLM_FUNC_QUALIFIER int64 float_distance(double x, double y) + { + detail::float_t<double> const a(x); + detail::float_t<double> const b(y); + + return abs(a.i - b.i); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> next_float(vec<L, T, Q> const& x) + { + vec<L, T, Q> Result; + for (length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = next_float(x[i]); + return Result; + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> next_float(vec<L, T, Q> const& x, int ULPs) + { + vec<L, T, Q> Result; + for (length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = next_float(x[i], ULPs); + return Result; + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> next_float(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs) + { + vec<L, T, Q> Result; + for (length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = next_float(x[i], ULPs[i]); + return Result; + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> prev_float(vec<L, T, Q> const& x) + { + vec<L, T, Q> Result; + for (length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = prev_float(x[i]); + return Result; + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> prev_float(vec<L, T, Q> const& x, int ULPs) + { + vec<L, T, Q> Result; + for (length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = prev_float(x[i], ULPs); + return Result; + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> prev_float(vec<L, T, Q> const& x, vec<L, int, Q> const& ULPs) + { + vec<L, T, Q> Result; + for (length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = prev_float(x[i], ULPs[i]); + return Result; + } + + template<length_t L, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, int, Q> float_distance(vec<L, float, Q> const& x, vec<L, float, Q> const& y) + { + vec<L, int, Q> Result; + for (length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = float_distance(x[i], y[i]); + return Result; + } + + template<length_t L, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, int64, Q> float_distance(vec<L, double, Q> const& x, vec<L, double, Q> const& y) + { + vec<L, int64, Q> Result; + for (length_t i = 0, n = Result.length(); i < n; ++i) + Result[i] = float_distance(x[i], y[i]); + return Result; + } +}//namespace glm + |