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Diffstat (limited to 'Project/glm/gtc/bitfield.inl')
-rw-r--r-- | Project/glm/gtc/bitfield.inl | 626 |
1 files changed, 626 insertions, 0 deletions
diff --git a/Project/glm/gtc/bitfield.inl b/Project/glm/gtc/bitfield.inl new file mode 100644 index 0000000..06cf188 --- /dev/null +++ b/Project/glm/gtc/bitfield.inl @@ -0,0 +1,626 @@ +/// @ref gtc_bitfield + +#include "../simd/integer.h" + +namespace glm{ +namespace detail +{ + template<typename PARAM, typename RET> + GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y); + + template<typename PARAM, typename RET> + GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z); + + template<typename PARAM, typename RET> + GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z, PARAM w); + + template<> + GLM_FUNC_QUALIFIER glm::uint16 bitfieldInterleave(glm::uint8 x, glm::uint8 y) + { + glm::uint16 REG1(x); + glm::uint16 REG2(y); + + REG1 = ((REG1 << 4) | REG1) & static_cast<glm::uint16>(0x0F0F); + REG2 = ((REG2 << 4) | REG2) & static_cast<glm::uint16>(0x0F0F); + + REG1 = ((REG1 << 2) | REG1) & static_cast<glm::uint16>(0x3333); + REG2 = ((REG2 << 2) | REG2) & static_cast<glm::uint16>(0x3333); + + REG1 = ((REG1 << 1) | REG1) & static_cast<glm::uint16>(0x5555); + REG2 = ((REG2 << 1) | REG2) & static_cast<glm::uint16>(0x5555); + + return REG1 | static_cast<glm::uint16>(REG2 << 1); + } + + template<> + GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint16 x, glm::uint16 y) + { + glm::uint32 REG1(x); + glm::uint32 REG2(y); + + REG1 = ((REG1 << 8) | REG1) & static_cast<glm::uint32>(0x00FF00FF); + REG2 = ((REG2 << 8) | REG2) & static_cast<glm::uint32>(0x00FF00FF); + + REG1 = ((REG1 << 4) | REG1) & static_cast<glm::uint32>(0x0F0F0F0F); + REG2 = ((REG2 << 4) | REG2) & static_cast<glm::uint32>(0x0F0F0F0F); + + REG1 = ((REG1 << 2) | REG1) & static_cast<glm::uint32>(0x33333333); + REG2 = ((REG2 << 2) | REG2) & static_cast<glm::uint32>(0x33333333); + + REG1 = ((REG1 << 1) | REG1) & static_cast<glm::uint32>(0x55555555); + REG2 = ((REG2 << 1) | REG2) & static_cast<glm::uint32>(0x55555555); + + return REG1 | (REG2 << 1); + } + + template<> + GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y) + { + glm::uint64 REG1(x); + glm::uint64 REG2(y); + + REG1 = ((REG1 << 16) | REG1) & static_cast<glm::uint64>(0x0000FFFF0000FFFFull); + REG2 = ((REG2 << 16) | REG2) & static_cast<glm::uint64>(0x0000FFFF0000FFFFull); + + REG1 = ((REG1 << 8) | REG1) & static_cast<glm::uint64>(0x00FF00FF00FF00FFull); + REG2 = ((REG2 << 8) | REG2) & static_cast<glm::uint64>(0x00FF00FF00FF00FFull); + + REG1 = ((REG1 << 4) | REG1) & static_cast<glm::uint64>(0x0F0F0F0F0F0F0F0Full); + REG2 = ((REG2 << 4) | REG2) & static_cast<glm::uint64>(0x0F0F0F0F0F0F0F0Full); + + REG1 = ((REG1 << 2) | REG1) & static_cast<glm::uint64>(0x3333333333333333ull); + REG2 = ((REG2 << 2) | REG2) & static_cast<glm::uint64>(0x3333333333333333ull); + + REG1 = ((REG1 << 1) | REG1) & static_cast<glm::uint64>(0x5555555555555555ull); + REG2 = ((REG2 << 1) | REG2) & static_cast<glm::uint64>(0x5555555555555555ull); + + return REG1 | (REG2 << 1); + } + + template<> + GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z) + { + glm::uint32 REG1(x); + glm::uint32 REG2(y); + glm::uint32 REG3(z); + + REG1 = ((REG1 << 16) | REG1) & static_cast<glm::uint32>(0xFF0000FFu); + REG2 = ((REG2 << 16) | REG2) & static_cast<glm::uint32>(0xFF0000FFu); + REG3 = ((REG3 << 16) | REG3) & static_cast<glm::uint32>(0xFF0000FFu); + + REG1 = ((REG1 << 8) | REG1) & static_cast<glm::uint32>(0x0F00F00Fu); + REG2 = ((REG2 << 8) | REG2) & static_cast<glm::uint32>(0x0F00F00Fu); + REG3 = ((REG3 << 8) | REG3) & static_cast<glm::uint32>(0x0F00F00Fu); + + REG1 = ((REG1 << 4) | REG1) & static_cast<glm::uint32>(0xC30C30C3u); + REG2 = ((REG2 << 4) | REG2) & static_cast<glm::uint32>(0xC30C30C3u); + REG3 = ((REG3 << 4) | REG3) & static_cast<glm::uint32>(0xC30C30C3u); + + REG1 = ((REG1 << 2) | REG1) & static_cast<glm::uint32>(0x49249249u); + REG2 = ((REG2 << 2) | REG2) & static_cast<glm::uint32>(0x49249249u); + REG3 = ((REG3 << 2) | REG3) & static_cast<glm::uint32>(0x49249249u); + + return REG1 | (REG2 << 1) | (REG3 << 2); + } + + template<> + GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z) + { + glm::uint64 REG1(x); + glm::uint64 REG2(y); + glm::uint64 REG3(z); + + REG1 = ((REG1 << 32) | REG1) & static_cast<glm::uint64>(0xFFFF00000000FFFFull); + REG2 = ((REG2 << 32) | REG2) & static_cast<glm::uint64>(0xFFFF00000000FFFFull); + REG3 = ((REG3 << 32) | REG3) & static_cast<glm::uint64>(0xFFFF00000000FFFFull); + + REG1 = ((REG1 << 16) | REG1) & static_cast<glm::uint64>(0x00FF0000FF0000FFull); + REG2 = ((REG2 << 16) | REG2) & static_cast<glm::uint64>(0x00FF0000FF0000FFull); + REG3 = ((REG3 << 16) | REG3) & static_cast<glm::uint64>(0x00FF0000FF0000FFull); + + REG1 = ((REG1 << 8) | REG1) & static_cast<glm::uint64>(0xF00F00F00F00F00Full); + REG2 = ((REG2 << 8) | REG2) & static_cast<glm::uint64>(0xF00F00F00F00F00Full); + REG3 = ((REG3 << 8) | REG3) & static_cast<glm::uint64>(0xF00F00F00F00F00Full); + + REG1 = ((REG1 << 4) | REG1) & static_cast<glm::uint64>(0x30C30C30C30C30C3ull); + REG2 = ((REG2 << 4) | REG2) & static_cast<glm::uint64>(0x30C30C30C30C30C3ull); + REG3 = ((REG3 << 4) | REG3) & static_cast<glm::uint64>(0x30C30C30C30C30C3ull); + + REG1 = ((REG1 << 2) | REG1) & static_cast<glm::uint64>(0x9249249249249249ull); + REG2 = ((REG2 << 2) | REG2) & static_cast<glm::uint64>(0x9249249249249249ull); + REG3 = ((REG3 << 2) | REG3) & static_cast<glm::uint64>(0x9249249249249249ull); + + return REG1 | (REG2 << 1) | (REG3 << 2); + } + + template<> + GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y, glm::uint32 z) + { + glm::uint64 REG1(x); + glm::uint64 REG2(y); + glm::uint64 REG3(z); + + REG1 = ((REG1 << 32) | REG1) & static_cast<glm::uint64>(0xFFFF00000000FFFFull); + REG2 = ((REG2 << 32) | REG2) & static_cast<glm::uint64>(0xFFFF00000000FFFFull); + REG3 = ((REG3 << 32) | REG3) & static_cast<glm::uint64>(0xFFFF00000000FFFFull); + + REG1 = ((REG1 << 16) | REG1) & static_cast<glm::uint64>(0x00FF0000FF0000FFull); + REG2 = ((REG2 << 16) | REG2) & static_cast<glm::uint64>(0x00FF0000FF0000FFull); + REG3 = ((REG3 << 16) | REG3) & static_cast<glm::uint64>(0x00FF0000FF0000FFull); + + REG1 = ((REG1 << 8) | REG1) & static_cast<glm::uint64>(0xF00F00F00F00F00Full); + REG2 = ((REG2 << 8) | REG2) & static_cast<glm::uint64>(0xF00F00F00F00F00Full); + REG3 = ((REG3 << 8) | REG3) & static_cast<glm::uint64>(0xF00F00F00F00F00Full); + + REG1 = ((REG1 << 4) | REG1) & static_cast<glm::uint64>(0x30C30C30C30C30C3ull); + REG2 = ((REG2 << 4) | REG2) & static_cast<glm::uint64>(0x30C30C30C30C30C3ull); + REG3 = ((REG3 << 4) | REG3) & static_cast<glm::uint64>(0x30C30C30C30C30C3ull); + + REG1 = ((REG1 << 2) | REG1) & static_cast<glm::uint64>(0x9249249249249249ull); + REG2 = ((REG2 << 2) | REG2) & static_cast<glm::uint64>(0x9249249249249249ull); + REG3 = ((REG3 << 2) | REG3) & static_cast<glm::uint64>(0x9249249249249249ull); + + return REG1 | (REG2 << 1) | (REG3 << 2); + } + + template<> + GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z, glm::uint8 w) + { + glm::uint32 REG1(x); + glm::uint32 REG2(y); + glm::uint32 REG3(z); + glm::uint32 REG4(w); + + REG1 = ((REG1 << 12) | REG1) & static_cast<glm::uint32>(0x000F000Fu); + REG2 = ((REG2 << 12) | REG2) & static_cast<glm::uint32>(0x000F000Fu); + REG3 = ((REG3 << 12) | REG3) & static_cast<glm::uint32>(0x000F000Fu); + REG4 = ((REG4 << 12) | REG4) & static_cast<glm::uint32>(0x000F000Fu); + + REG1 = ((REG1 << 6) | REG1) & static_cast<glm::uint32>(0x03030303u); + REG2 = ((REG2 << 6) | REG2) & static_cast<glm::uint32>(0x03030303u); + REG3 = ((REG3 << 6) | REG3) & static_cast<glm::uint32>(0x03030303u); + REG4 = ((REG4 << 6) | REG4) & static_cast<glm::uint32>(0x03030303u); + + REG1 = ((REG1 << 3) | REG1) & static_cast<glm::uint32>(0x11111111u); + REG2 = ((REG2 << 3) | REG2) & static_cast<glm::uint32>(0x11111111u); + REG3 = ((REG3 << 3) | REG3) & static_cast<glm::uint32>(0x11111111u); + REG4 = ((REG4 << 3) | REG4) & static_cast<glm::uint32>(0x11111111u); + + return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3); + } + + template<> + GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z, glm::uint16 w) + { + glm::uint64 REG1(x); + glm::uint64 REG2(y); + glm::uint64 REG3(z); + glm::uint64 REG4(w); + + REG1 = ((REG1 << 24) | REG1) & static_cast<glm::uint64>(0x000000FF000000FFull); + REG2 = ((REG2 << 24) | REG2) & static_cast<glm::uint64>(0x000000FF000000FFull); + REG3 = ((REG3 << 24) | REG3) & static_cast<glm::uint64>(0x000000FF000000FFull); + REG4 = ((REG4 << 24) | REG4) & static_cast<glm::uint64>(0x000000FF000000FFull); + + REG1 = ((REG1 << 12) | REG1) & static_cast<glm::uint64>(0x000F000F000F000Full); + REG2 = ((REG2 << 12) | REG2) & static_cast<glm::uint64>(0x000F000F000F000Full); + REG3 = ((REG3 << 12) | REG3) & static_cast<glm::uint64>(0x000F000F000F000Full); + REG4 = ((REG4 << 12) | REG4) & static_cast<glm::uint64>(0x000F000F000F000Full); + + REG1 = ((REG1 << 6) | REG1) & static_cast<glm::uint64>(0x0303030303030303ull); + REG2 = ((REG2 << 6) | REG2) & static_cast<glm::uint64>(0x0303030303030303ull); + REG3 = ((REG3 << 6) | REG3) & static_cast<glm::uint64>(0x0303030303030303ull); + REG4 = ((REG4 << 6) | REG4) & static_cast<glm::uint64>(0x0303030303030303ull); + + REG1 = ((REG1 << 3) | REG1) & static_cast<glm::uint64>(0x1111111111111111ull); + REG2 = ((REG2 << 3) | REG2) & static_cast<glm::uint64>(0x1111111111111111ull); + REG3 = ((REG3 << 3) | REG3) & static_cast<glm::uint64>(0x1111111111111111ull); + REG4 = ((REG4 << 3) | REG4) & static_cast<glm::uint64>(0x1111111111111111ull); + + return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3); + } +}//namespace detail + + template<typename genIUType> + GLM_FUNC_QUALIFIER genIUType mask(genIUType Bits) + { + GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'mask' accepts only integer values"); + + return Bits >= sizeof(genIUType) * 8 ? ~static_cast<genIUType>(0) : (static_cast<genIUType>(1) << Bits) - static_cast<genIUType>(1); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> mask(vec<L, T, Q> const& v) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'mask' accepts only integer values"); + + return detail::functor1<vec, L, T, T, Q>::call(mask, v); + } + + template<typename genIType> + GLM_FUNC_QUALIFIER genIType bitfieldRotateRight(genIType In, int Shift) + { + GLM_STATIC_ASSERT(std::numeric_limits<genIType>::is_integer, "'bitfieldRotateRight' accepts only integer values"); + + int const BitSize = static_cast<genIType>(sizeof(genIType) * 8); + return (In << static_cast<genIType>(Shift)) | (In >> static_cast<genIType>(BitSize - Shift)); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldRotateRight(vec<L, T, Q> const& In, int Shift) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldRotateRight' accepts only integer values"); + + int const BitSize = static_cast<int>(sizeof(T) * 8); + return (In << static_cast<T>(Shift)) | (In >> static_cast<T>(BitSize - Shift)); + } + + template<typename genIType> + GLM_FUNC_QUALIFIER genIType bitfieldRotateLeft(genIType In, int Shift) + { + GLM_STATIC_ASSERT(std::numeric_limits<genIType>::is_integer, "'bitfieldRotateLeft' accepts only integer values"); + + int const BitSize = static_cast<genIType>(sizeof(genIType) * 8); + return (In >> static_cast<genIType>(Shift)) | (In << static_cast<genIType>(BitSize - Shift)); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldRotateLeft(vec<L, T, Q> const& In, int Shift) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldRotateLeft' accepts only integer values"); + + int const BitSize = static_cast<int>(sizeof(T) * 8); + return (In >> static_cast<T>(Shift)) | (In << static_cast<T>(BitSize - Shift)); + } + + template<typename genIUType> + GLM_FUNC_QUALIFIER genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount) + { + return Value | static_cast<genIUType>(mask(BitCount) << FirstBit); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldFillOne(vec<L, T, Q> const& Value, int FirstBit, int BitCount) + { + return Value | static_cast<T>(mask(BitCount) << FirstBit); + } + + template<typename genIUType> + GLM_FUNC_QUALIFIER genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount) + { + return Value & static_cast<genIUType>(~(mask(BitCount) << FirstBit)); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldFillZero(vec<L, T, Q> const& Value, int FirstBit, int BitCount) + { + return Value & static_cast<T>(~(mask(BitCount) << FirstBit)); + } + + GLM_FUNC_QUALIFIER int16 bitfieldInterleave(int8 x, int8 y) + { + union sign8 + { + int8 i; + uint8 u; + } sign_x, sign_y; + + union sign16 + { + int16 i; + uint16 u; + } result; + + sign_x.i = x; + sign_y.i = y; + result.u = bitfieldInterleave(sign_x.u, sign_y.u); + + return result.i; + } + + GLM_FUNC_QUALIFIER uint16 bitfieldInterleave(uint8 x, uint8 y) + { + return detail::bitfieldInterleave<uint8, uint16>(x, y); + } + + GLM_FUNC_QUALIFIER uint16 bitfieldInterleave(u8vec2 const& v) + { + return detail::bitfieldInterleave<uint8, uint16>(v.x, v.y); + } + + GLM_FUNC_QUALIFIER u8vec2 bitfieldDeinterleave(glm::uint16 x) + { + uint16 REG1(x); + uint16 REG2(x >>= 1); + + REG1 = REG1 & static_cast<uint16>(0x5555); + REG2 = REG2 & static_cast<uint16>(0x5555); + + REG1 = ((REG1 >> 1) | REG1) & static_cast<uint16>(0x3333); + REG2 = ((REG2 >> 1) | REG2) & static_cast<uint16>(0x3333); + + REG1 = ((REG1 >> 2) | REG1) & static_cast<uint16>(0x0F0F); + REG2 = ((REG2 >> 2) | REG2) & static_cast<uint16>(0x0F0F); + + REG1 = ((REG1 >> 4) | REG1) & static_cast<uint16>(0x00FF); + REG2 = ((REG2 >> 4) | REG2) & static_cast<uint16>(0x00FF); + + REG1 = ((REG1 >> 8) | REG1) & static_cast<uint16>(0xFFFF); + REG2 = ((REG2 >> 8) | REG2) & static_cast<uint16>(0xFFFF); + + return glm::u8vec2(REG1, REG2); + } + + GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int16 x, int16 y) + { + union sign16 + { + int16 i; + uint16 u; + } sign_x, sign_y; + + union sign32 + { + int32 i; + uint32 u; + } result; + + sign_x.i = x; + sign_y.i = y; + result.u = bitfieldInterleave(sign_x.u, sign_y.u); + + return result.i; + } + + GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint16 x, uint16 y) + { + return detail::bitfieldInterleave<uint16, uint32>(x, y); + } + + GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(u16vec2 const& v) + { + return detail::bitfieldInterleave<uint16, uint32>(v.x, v.y); + } + + GLM_FUNC_QUALIFIER glm::u16vec2 bitfieldDeinterleave(glm::uint32 x) + { + glm::uint32 REG1(x); + glm::uint32 REG2(x >>= 1); + + REG1 = REG1 & static_cast<glm::uint32>(0x55555555); + REG2 = REG2 & static_cast<glm::uint32>(0x55555555); + + REG1 = ((REG1 >> 1) | REG1) & static_cast<glm::uint32>(0x33333333); + REG2 = ((REG2 >> 1) | REG2) & static_cast<glm::uint32>(0x33333333); + + REG1 = ((REG1 >> 2) | REG1) & static_cast<glm::uint32>(0x0F0F0F0F); + REG2 = ((REG2 >> 2) | REG2) & static_cast<glm::uint32>(0x0F0F0F0F); + + REG1 = ((REG1 >> 4) | REG1) & static_cast<glm::uint32>(0x00FF00FF); + REG2 = ((REG2 >> 4) | REG2) & static_cast<glm::uint32>(0x00FF00FF); + + REG1 = ((REG1 >> 8) | REG1) & static_cast<glm::uint32>(0x0000FFFF); + REG2 = ((REG2 >> 8) | REG2) & static_cast<glm::uint32>(0x0000FFFF); + + return glm::u16vec2(REG1, REG2); + } + + GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int32 x, int32 y) + { + union sign32 + { + int32 i; + uint32 u; + } sign_x, sign_y; + + union sign64 + { + int64 i; + uint64 u; + } result; + + sign_x.i = x; + sign_y.i = y; + result.u = bitfieldInterleave(sign_x.u, sign_y.u); + + return result.i; + } + + GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint32 x, uint32 y) + { + return detail::bitfieldInterleave<uint32, uint64>(x, y); + } + + GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(u32vec2 const& v) + { + return detail::bitfieldInterleave<uint32, uint64>(v.x, v.y); + } + + GLM_FUNC_QUALIFIER glm::u32vec2 bitfieldDeinterleave(glm::uint64 x) + { + glm::uint64 REG1(x); + glm::uint64 REG2(x >>= 1); + + REG1 = REG1 & static_cast<glm::uint64>(0x5555555555555555ull); + REG2 = REG2 & static_cast<glm::uint64>(0x5555555555555555ull); + + REG1 = ((REG1 >> 1) | REG1) & static_cast<glm::uint64>(0x3333333333333333ull); + REG2 = ((REG2 >> 1) | REG2) & static_cast<glm::uint64>(0x3333333333333333ull); + + REG1 = ((REG1 >> 2) | REG1) & static_cast<glm::uint64>(0x0F0F0F0F0F0F0F0Full); + REG2 = ((REG2 >> 2) | REG2) & static_cast<glm::uint64>(0x0F0F0F0F0F0F0F0Full); + + REG1 = ((REG1 >> 4) | REG1) & static_cast<glm::uint64>(0x00FF00FF00FF00FFull); + REG2 = ((REG2 >> 4) | REG2) & static_cast<glm::uint64>(0x00FF00FF00FF00FFull); + + REG1 = ((REG1 >> 8) | REG1) & static_cast<glm::uint64>(0x0000FFFF0000FFFFull); + REG2 = ((REG2 >> 8) | REG2) & static_cast<glm::uint64>(0x0000FFFF0000FFFFull); + + REG1 = ((REG1 >> 16) | REG1) & static_cast<glm::uint64>(0x00000000FFFFFFFFull); + REG2 = ((REG2 >> 16) | REG2) & static_cast<glm::uint64>(0x00000000FFFFFFFFull); + + return glm::u32vec2(REG1, REG2); + } + + GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int8 x, int8 y, int8 z) + { + union sign8 + { + int8 i; + uint8 u; + } sign_x, sign_y, sign_z; + + union sign32 + { + int32 i; + uint32 u; + } result; + + sign_x.i = x; + sign_y.i = y; + sign_z.i = z; + result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u); + + return result.i; + } + + GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z) + { + return detail::bitfieldInterleave<uint8, uint32>(x, y, z); + } + + GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(u8vec3 const& v) + { + return detail::bitfieldInterleave<uint8, uint32>(v.x, v.y, v.z); + } + + GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int16 x, int16 y, int16 z) + { + union sign16 + { + int16 i; + uint16 u; + } sign_x, sign_y, sign_z; + + union sign64 + { + int64 i; + uint64 u; + } result; + + sign_x.i = x; + sign_y.i = y; + sign_z.i = z; + result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u); + + return result.i; + } + + GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z) + { + return detail::bitfieldInterleave<uint32, uint64>(x, y, z); + } + + GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(u16vec3 const& v) + { + return detail::bitfieldInterleave<uint32, uint64>(v.x, v.y, v.z); + } + + GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int32 x, int32 y, int32 z) + { + union sign16 + { + int32 i; + uint32 u; + } sign_x, sign_y, sign_z; + + union sign64 + { + int64 i; + uint64 u; + } result; + + sign_x.i = x; + sign_y.i = y; + sign_z.i = z; + result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u); + + return result.i; + } + + GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z) + { + return detail::bitfieldInterleave<uint32, uint64>(x, y, z); + } + + GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(u32vec3 const& v) + { + return detail::bitfieldInterleave<uint32, uint64>(v.x, v.y, v.z); + } + + GLM_FUNC_QUALIFIER int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w) + { + union sign8 + { + int8 i; + uint8 u; + } sign_x, sign_y, sign_z, sign_w; + + union sign32 + { + int32 i; + uint32 u; + } result; + + sign_x.i = x; + sign_y.i = y; + sign_z.i = z; + sign_w.i = w; + result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u, sign_w.u); + + return result.i; + } + + GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w) + { + return detail::bitfieldInterleave<uint8, uint32>(x, y, z, w); + } + + GLM_FUNC_QUALIFIER uint32 bitfieldInterleave(u8vec4 const& v) + { + return detail::bitfieldInterleave<uint8, uint32>(v.x, v.y, v.z, v.w); + } + + GLM_FUNC_QUALIFIER int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w) + { + union sign16 + { + int16 i; + uint16 u; + } sign_x, sign_y, sign_z, sign_w; + + union sign64 + { + int64 i; + uint64 u; + } result; + + sign_x.i = x; + sign_y.i = y; + sign_z.i = z; + sign_w.i = w; + result.u = bitfieldInterleave(sign_x.u, sign_y.u, sign_z.u, sign_w.u); + + return result.i; + } + + GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w) + { + return detail::bitfieldInterleave<uint16, uint64>(x, y, z, w); + } + + GLM_FUNC_QUALIFIER uint64 bitfieldInterleave(u16vec4 const& v) + { + return detail::bitfieldInterleave<uint16, uint64>(v.x, v.y, v.z, v.w); + } +}//namespace glm |