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Diffstat (limited to 'Project/glm/detail/func_common.inl')
-rw-r--r-- | Project/glm/detail/func_common.inl | 792 |
1 files changed, 792 insertions, 0 deletions
diff --git a/Project/glm/detail/func_common.inl b/Project/glm/detail/func_common.inl new file mode 100644 index 0000000..4b5f144 --- /dev/null +++ b/Project/glm/detail/func_common.inl @@ -0,0 +1,792 @@ +/// @ref core +/// @file glm/detail/func_common.inl + +#include "../vector_relational.hpp" +#include "compute_common.hpp" +#include "type_vec1.hpp" +#include "type_vec2.hpp" +#include "type_vec3.hpp" +#include "type_vec4.hpp" +#include "_vectorize.hpp" +#include <limits> + +namespace glm +{ + // min + template<typename genType> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType min(genType x, genType y) + { + GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'min' only accept floating-point or integer inputs"); + return (y < x) ? y : x; + } + + // max + template<typename genType> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType max(genType x, genType y) + { + GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'max' only accept floating-point or integer inputs"); + + return (x < y) ? y : x; + } + + // abs + template<> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR int abs(int x) + { + int const y = x >> (sizeof(int) * 8 - 1); + return (x ^ y) - y; + } + + // round +# if GLM_HAS_CXX11_STL + using ::std::round; +# else + template<typename genType> + GLM_FUNC_QUALIFIER genType round(genType x) + { + GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'round' only accept floating-point inputs"); + + return x < static_cast<genType>(0) ? static_cast<genType>(int(x - static_cast<genType>(0.5))) : static_cast<genType>(int(x + static_cast<genType>(0.5))); + } +# endif + + // trunc +# if GLM_HAS_CXX11_STL + using ::std::trunc; +# else + template<typename genType> + GLM_FUNC_QUALIFIER genType trunc(genType x) + { + GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'trunc' only accept floating-point inputs"); + + return x < static_cast<genType>(0) ? -std::floor(-x) : std::floor(x); + } +# endif + +}//namespace glm + +namespace glm{ +namespace detail +{ + template<length_t L, typename T, qualifier Q, bool Aligned> + struct compute_abs_vector + { + GLM_FUNC_QUALIFIER GLM_CONSTEXPR static vec<L, T, Q> call(vec<L, T, Q> const& x) + { + return detail::functor1<vec, L, T, T, Q>::call(abs, x); + } + }; + + template<length_t L, typename T, typename U, qualifier Q, bool Aligned> + struct compute_mix_vector + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, U, Q> const& a) + { + GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a"); + + return vec<L, T, Q>(vec<L, U, Q>(x) * (static_cast<U>(1) - a) + vec<L, U, Q>(y) * a); + } + }; + + template<length_t L, typename T, qualifier Q, bool Aligned> + struct compute_mix_vector<L, T, bool, Q, Aligned> + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, bool, Q> const& a) + { + vec<L, T, Q> Result; + for(length_t i = 0; i < x.length(); ++i) + Result[i] = a[i] ? y[i] : x[i]; + return Result; + } + }; + + template<length_t L, typename T, typename U, qualifier Q, bool Aligned> + struct compute_mix_scalar + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, U const& a) + { + GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a"); + + return vec<L, T, Q>(vec<L, U, Q>(x) * (static_cast<U>(1) - a) + vec<L, U, Q>(y) * a); + } + }; + + template<length_t L, typename T, qualifier Q, bool Aligned> + struct compute_mix_scalar<L, T, bool, Q, Aligned> + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y, bool const& a) + { + return a ? y : x; + } + }; + + template<typename T, typename U> + struct compute_mix + { + GLM_FUNC_QUALIFIER static T call(T const& x, T const& y, U const& a) + { + GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a"); + + return static_cast<T>(static_cast<U>(x) * (static_cast<U>(1) - a) + static_cast<U>(y) * a); + } + }; + + template<typename T> + struct compute_mix<T, bool> + { + GLM_FUNC_QUALIFIER static T call(T const& x, T const& y, bool const& a) + { + return a ? y : x; + } + }; + + template<length_t L, typename T, qualifier Q, bool isFloat, bool Aligned> + struct compute_sign + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x) + { + return vec<L, T, Q>(glm::lessThan(vec<L, T, Q>(0), x)) - vec<L, T, Q>(glm::lessThan(x, vec<L, T, Q>(0))); + } + }; + +# if GLM_ARCH == GLM_ARCH_X86 + template<length_t L, typename T, qualifier Q, bool Aligned> + struct compute_sign<L, T, Q, false, Aligned> + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x) + { + T const Shift(static_cast<T>(sizeof(T) * 8 - 1)); + vec<L, T, Q> const y(vec<L, typename detail::make_unsigned<T>::type, Q>(-x) >> typename detail::make_unsigned<T>::type(Shift)); + + return (x >> Shift) | y; + } + }; +# endif + + template<length_t L, typename T, qualifier Q, bool Aligned> + struct compute_floor + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x) + { + return detail::functor1<vec, L, T, T, Q>::call(std::floor, x); + } + }; + + template<length_t L, typename T, qualifier Q, bool Aligned> + struct compute_ceil + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x) + { + return detail::functor1<vec, L, T, T, Q>::call(std::ceil, x); + } + }; + + template<length_t L, typename T, qualifier Q, bool Aligned> + struct compute_fract + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x) + { + return x - floor(x); + } + }; + + template<length_t L, typename T, qualifier Q, bool Aligned> + struct compute_trunc + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x) + { + return detail::functor1<vec, L, T, T, Q>::call(trunc, x); + } + }; + + template<length_t L, typename T, qualifier Q, bool Aligned> + struct compute_round + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x) + { + return detail::functor1<vec, L, T, T, Q>::call(round, x); + } + }; + + template<length_t L, typename T, qualifier Q, bool Aligned> + struct compute_mod + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& a, vec<L, T, Q> const& b) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'mod' only accept floating-point inputs. Include <glm/gtc/integer.hpp> for integer inputs."); + return a - b * floor(a / b); + } + }; + + template<length_t L, typename T, qualifier Q, bool Aligned> + struct compute_min_vector + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y) + { + return detail::functor2<vec, L, T, Q>::call(min, x, y); + } + }; + + template<length_t L, typename T, qualifier Q, bool Aligned> + struct compute_max_vector + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& y) + { + return detail::functor2<vec, L, T, Q>::call(max, x, y); + } + }; + + template<length_t L, typename T, qualifier Q, bool Aligned> + struct compute_clamp_vector + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal) + { + return min(max(x, minVal), maxVal); + } + }; + + template<length_t L, typename T, qualifier Q, bool Aligned> + struct compute_step_vector + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& edge, vec<L, T, Q> const& x) + { + return mix(vec<L, T, Q>(1), vec<L, T, Q>(0), glm::lessThan(x, edge)); + } + }; + + template<length_t L, typename T, qualifier Q, bool Aligned> + struct compute_smoothstep_vector + { + GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, T, Q> const& edge0, vec<L, T, Q> const& edge1, vec<L, T, Q> const& x) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'smoothstep' only accept floating-point inputs"); + vec<L, T, Q> const tmp(clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1))); + return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp); + } + }; +}//namespace detail + + template<typename genFIType> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR genFIType abs(genFIType x) + { + return detail::compute_abs<genFIType, std::numeric_limits<genFIType>::is_signed>::call(x); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> abs(vec<L, T, Q> const& x) + { + return detail::compute_abs_vector<L, T, Q, detail::is_aligned<Q>::value>::call(x); + } + + // sign + // fast and works for any type + template<typename genFIType> + GLM_FUNC_QUALIFIER genFIType sign(genFIType x) + { + GLM_STATIC_ASSERT( + std::numeric_limits<genFIType>::is_iec559 || (std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer), + "'sign' only accept signed inputs"); + + return detail::compute_sign<1, genFIType, defaultp, + std::numeric_limits<genFIType>::is_iec559, detail::is_aligned<highp>::value>::call(vec<1, genFIType>(x)).x; + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> sign(vec<L, T, Q> const& x) + { + GLM_STATIC_ASSERT( + std::numeric_limits<T>::is_iec559 || (std::numeric_limits<T>::is_signed && std::numeric_limits<T>::is_integer), + "'sign' only accept signed inputs"); + + return detail::compute_sign<L, T, Q, std::numeric_limits<T>::is_iec559, detail::is_aligned<Q>::value>::call(x); + } + + // floor + using ::std::floor; + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> floor(vec<L, T, Q> const& x) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'floor' only accept floating-point inputs."); + return detail::compute_floor<L, T, Q, detail::is_aligned<Q>::value>::call(x); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> trunc(vec<L, T, Q> const& x) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'trunc' only accept floating-point inputs"); + return detail::compute_trunc<L, T, Q, detail::is_aligned<Q>::value>::call(x); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> round(vec<L, T, Q> const& x) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'round' only accept floating-point inputs"); + return detail::compute_round<L, T, Q, detail::is_aligned<Q>::value>::call(x); + } + +/* + // roundEven + template<typename genType> + GLM_FUNC_QUALIFIER genType roundEven(genType const& x) + { + GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'roundEven' only accept floating-point inputs"); + + return genType(int(x + genType(int(x) % 2))); + } +*/ + + // roundEven + template<typename genType> + GLM_FUNC_QUALIFIER genType roundEven(genType x) + { + GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'roundEven' only accept floating-point inputs"); + + int Integer = static_cast<int>(x); + genType IntegerPart = static_cast<genType>(Integer); + genType FractionalPart = fract(x); + + if(FractionalPart > static_cast<genType>(0.5) || FractionalPart < static_cast<genType>(0.5)) + { + return round(x); + } + else if((Integer % 2) == 0) + { + return IntegerPart; + } + else if(x <= static_cast<genType>(0)) // Work around... + { + return IntegerPart - static_cast<genType>(1); + } + else + { + return IntegerPart + static_cast<genType>(1); + } + //else // Bug on MinGW 4.5.2 + //{ + // return mix(IntegerPart + genType(-1), IntegerPart + genType(1), x <= genType(0)); + //} + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> roundEven(vec<L, T, Q> const& x) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'roundEven' only accept floating-point inputs"); + return detail::functor1<vec, L, T, T, Q>::call(roundEven, x); + } + + // ceil + using ::std::ceil; + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> ceil(vec<L, T, Q> const& x) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ceil' only accept floating-point inputs"); + return detail::compute_ceil<L, T, Q, detail::is_aligned<Q>::value>::call(x); + } + + // fract + template<typename genType> + GLM_FUNC_QUALIFIER genType fract(genType x) + { + return fract(vec<1, genType>(x)).x; + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> fract(vec<L, T, Q> const& x) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fract' only accept floating-point inputs"); + return detail::compute_fract<L, T, Q, detail::is_aligned<Q>::value>::call(x); + } + + // mod + template<typename genType> + GLM_FUNC_QUALIFIER genType mod(genType x, genType y) + { +# if GLM_COMPILER & GLM_COMPILER_CUDA + // Another Cuda compiler bug https://github.com/g-truc/glm/issues/530 + vec<1, genType, defaultp> Result(mod(vec<1, genType, defaultp>(x), y)); + return Result.x; +# else + return mod(vec<1, genType, defaultp>(x), y).x; +# endif + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> mod(vec<L, T, Q> const& x, T y) + { + return detail::compute_mod<L, T, Q, detail::is_aligned<Q>::value>::call(x, vec<L, T, Q>(y)); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> mod(vec<L, T, Q> const& x, vec<L, T, Q> const& y) + { + return detail::compute_mod<L, T, Q, detail::is_aligned<Q>::value>::call(x, y); + } + + // modf + template<typename genType> + GLM_FUNC_QUALIFIER genType modf(genType x, genType & i) + { + GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'modf' only accept floating-point inputs"); + return std::modf(x, &i); + } + + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<1, T, Q> modf(vec<1, T, Q> const& x, vec<1, T, Q> & i) + { + return vec<1, T, Q>( + modf(x.x, i.x)); + } + + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<2, T, Q> modf(vec<2, T, Q> const& x, vec<2, T, Q> & i) + { + return vec<2, T, Q>( + modf(x.x, i.x), + modf(x.y, i.y)); + } + + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<3, T, Q> modf(vec<3, T, Q> const& x, vec<3, T, Q> & i) + { + return vec<3, T, Q>( + modf(x.x, i.x), + modf(x.y, i.y), + modf(x.z, i.z)); + } + + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> modf(vec<4, T, Q> const& x, vec<4, T, Q> & i) + { + return vec<4, T, Q>( + modf(x.x, i.x), + modf(x.y, i.y), + modf(x.z, i.z), + modf(x.w, i.w)); + } + + //// Only valid if (INT_MIN <= x-y <= INT_MAX) + //// min(x,y) + //r = y + ((x - y) & ((x - y) >> (sizeof(int) * + //CHAR_BIT - 1))); + //// max(x,y) + //r = x - ((x - y) & ((x - y) >> (sizeof(int) * + //CHAR_BIT - 1))); + + // min + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& a, T b) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'min' only accept floating-point or integer inputs"); + return detail::compute_min_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, vec<L, T, Q>(b)); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& a, vec<L, T, Q> const& b) + { + return detail::compute_min_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, b); + } + + // max + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& a, T b) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'max' only accept floating-point or integer inputs"); + return detail::compute_max_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, vec<L, T, Q>(b)); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& a, vec<L, T, Q> const& b) + { + return detail::compute_max_vector<L, T, Q, detail::is_aligned<Q>::value>::call(a, b); + } + + // clamp + template<typename genType> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR genType clamp(genType x, genType minVal, genType maxVal) + { + GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'clamp' only accept floating-point or integer inputs"); + return min(max(x, minVal), maxVal); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> clamp(vec<L, T, Q> const& x, T minVal, T maxVal) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs"); + return detail::compute_clamp_vector<L, T, Q, detail::is_aligned<Q>::value>::call(x, vec<L, T, Q>(minVal), vec<L, T, Q>(maxVal)); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, T, Q> clamp(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs"); + return detail::compute_clamp_vector<L, T, Q, detail::is_aligned<Q>::value>::call(x, minVal, maxVal); + } + + template<typename genTypeT, typename genTypeU> + GLM_FUNC_QUALIFIER genTypeT mix(genTypeT x, genTypeT y, genTypeU a) + { + return detail::compute_mix<genTypeT, genTypeU>::call(x, y, a); + } + + template<length_t L, typename T, typename U, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> mix(vec<L, T, Q> const& x, vec<L, T, Q> const& y, U a) + { + return detail::compute_mix_scalar<L, T, U, Q, detail::is_aligned<Q>::value>::call(x, y, a); + } + + template<length_t L, typename T, typename U, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> mix(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, U, Q> const& a) + { + return detail::compute_mix_vector<L, T, U, Q, detail::is_aligned<Q>::value>::call(x, y, a); + } + + // step + template<typename genType> + GLM_FUNC_QUALIFIER genType step(genType edge, genType x) + { + return mix(static_cast<genType>(1), static_cast<genType>(0), x < edge); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> step(T edge, vec<L, T, Q> const& x) + { + return detail::compute_step_vector<L, T, Q, detail::is_aligned<Q>::value>::call(vec<L, T, Q>(edge), x); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> step(vec<L, T, Q> const& edge, vec<L, T, Q> const& x) + { + return detail::compute_step_vector<L, T, Q, detail::is_aligned<Q>::value>::call(edge, x); + } + + // smoothstep + template<typename genType> + GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x) + { + GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_CONFIG_UNRESTRICTED_GENTYPE, "'smoothstep' only accept floating-point inputs"); + + genType const tmp(clamp((x - edge0) / (edge1 - edge0), genType(0), genType(1))); + return tmp * tmp * (genType(3) - genType(2) * tmp); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> smoothstep(T edge0, T edge1, vec<L, T, Q> const& x) + { + return detail::compute_smoothstep_vector<L, T, Q, detail::is_aligned<Q>::value>::call(vec<L, T, Q>(edge0), vec<L, T, Q>(edge1), x); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> smoothstep(vec<L, T, Q> const& edge0, vec<L, T, Q> const& edge1, vec<L, T, Q> const& x) + { + return detail::compute_smoothstep_vector<L, T, Q, detail::is_aligned<Q>::value>::call(edge0, edge1, x); + } + +# if GLM_HAS_CXX11_STL + using std::isnan; +# else + template<typename genType> + GLM_FUNC_QUALIFIER bool isnan(genType x) + { + GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isnan' only accept floating-point inputs"); + +# if GLM_HAS_CXX11_STL + return std::isnan(x); +# elif GLM_COMPILER & GLM_COMPILER_VC + return _isnan(x) != 0; +# elif GLM_COMPILER & GLM_COMPILER_INTEL +# if GLM_PLATFORM & GLM_PLATFORM_WINDOWS + return _isnan(x) != 0; +# else + return ::isnan(x) != 0; +# endif +# elif (GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)) && (GLM_PLATFORM & GLM_PLATFORM_ANDROID) && __cplusplus < 201103L + return _isnan(x) != 0; +# elif GLM_COMPILER & GLM_COMPILER_CUDA + return ::isnan(x) != 0; +# else + return std::isnan(x); +# endif + } +# endif + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, bool, Q> isnan(vec<L, T, Q> const& v) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isnan' only accept floating-point inputs"); + + vec<L, bool, Q> Result; + for (length_t l = 0; l < v.length(); ++l) + Result[l] = glm::isnan(v[l]); + return Result; + } + +# if GLM_HAS_CXX11_STL + using std::isinf; +# else + template<typename genType> + GLM_FUNC_QUALIFIER bool isinf(genType x) + { + GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'isinf' only accept floating-point inputs"); + +# if GLM_HAS_CXX11_STL + return std::isinf(x); +# elif GLM_COMPILER & (GLM_COMPILER_INTEL | GLM_COMPILER_VC) +# if(GLM_PLATFORM & GLM_PLATFORM_WINDOWS) + return _fpclass(x) == _FPCLASS_NINF || _fpclass(x) == _FPCLASS_PINF; +# else + return ::isinf(x); +# endif +# elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG) +# if(GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L) + return _isinf(x) != 0; +# else + return std::isinf(x); +# endif +# elif GLM_COMPILER & GLM_COMPILER_CUDA + // http://developer.download.nvidia.com/compute/cuda/4_2/rel/toolkit/docs/online/group__CUDA__MATH__DOUBLE_g13431dd2b40b51f9139cbb7f50c18fab.html#g13431dd2b40b51f9139cbb7f50c18fab + return ::isinf(double(x)) != 0; +# else + return std::isinf(x); +# endif + } +# endif + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, bool, Q> isinf(vec<L, T, Q> const& v) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'isinf' only accept floating-point inputs"); + + vec<L, bool, Q> Result; + for (length_t l = 0; l < v.length(); ++l) + Result[l] = glm::isinf(v[l]); + return Result; + } + + GLM_FUNC_QUALIFIER int floatBitsToInt(float const& v) + { + union + { + float in; + int out; + } u; + + u.in = v; + + return u.out; + } + + template<length_t L, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, int, Q> floatBitsToInt(vec<L, float, Q> const& v) + { + return reinterpret_cast<vec<L, int, Q>&>(const_cast<vec<L, float, Q>&>(v)); + } + + GLM_FUNC_QUALIFIER uint floatBitsToUint(float const& v) + { + union + { + float in; + uint out; + } u; + + u.in = v; + + return u.out; + } + + template<length_t L, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, uint, Q> floatBitsToUint(vec<L, float, Q> const& v) + { + return reinterpret_cast<vec<L, uint, Q>&>(const_cast<vec<L, float, Q>&>(v)); + } + + GLM_FUNC_QUALIFIER float intBitsToFloat(int const& v) + { + union + { + int in; + float out; + } u; + + u.in = v; + + return u.out; + } + + template<length_t L, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, float, Q> intBitsToFloat(vec<L, int, Q> const& v) + { + return reinterpret_cast<vec<L, float, Q>&>(const_cast<vec<L, int, Q>&>(v)); + } + + GLM_FUNC_QUALIFIER float uintBitsToFloat(uint const& v) + { + union + { + uint in; + float out; + } u; + + u.in = v; + + return u.out; + } + + template<length_t L, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, float, Q> uintBitsToFloat(vec<L, uint, Q> const& v) + { + return reinterpret_cast<vec<L, float, Q>&>(const_cast<vec<L, uint, Q>&>(v)); + } + +# if GLM_HAS_CXX11_STL + using std::fma; +# else + template<typename genType> + GLM_FUNC_QUALIFIER genType fma(genType const& a, genType const& b, genType const& c) + { + return a * b + c; + } +# endif + + template<typename genType> + GLM_FUNC_QUALIFIER genType frexp(genType x, int& exp) + { + GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'frexp' only accept floating-point inputs"); + + return std::frexp(x, &exp); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> frexp(vec<L, T, Q> const& v, vec<L, int, Q>& exp) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs"); + + vec<L, T, Q> Result; + for (length_t l = 0; l < v.length(); ++l) + Result[l] = std::frexp(v[l], &exp[l]); + return Result; + } + + template<typename genType> + GLM_FUNC_QUALIFIER genType ldexp(genType const& x, int const& exp) + { + GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'ldexp' only accept floating-point inputs"); + + return std::ldexp(x, exp); + } + + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> ldexp(vec<L, T, Q> const& v, vec<L, int, Q> const& exp) + { + GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs"); + + vec<L, T, Q> Result; + for (length_t l = 0; l < v.length(); ++l) + Result[l] = std::ldexp(v[l], exp[l]); + return Result; + } +}//namespace glm + +#if GLM_CONFIG_SIMD == GLM_ENABLE +# include "func_common_simd.inl" +#endif |