diff options
Diffstat (limited to 'Project/Transformer.cpp')
-rw-r--r-- | Project/Transformer.cpp | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/Project/Transformer.cpp b/Project/Transformer.cpp index 4110317..2ba6850 100644 --- a/Project/Transformer.cpp +++ b/Project/Transformer.cpp @@ -92,7 +92,7 @@ bool Transformer::Contains(wxPoint2DDouble position) const void Transformer::Draw(wxPoint2DDouble translation, double scale) const { - OpenGLColour* elementColour; + OpenGLColour elementColour; if(m_online) elementColour = m_onlineElementColour; else elementColour = m_offlineElementColour; @@ -101,7 +101,7 @@ void Transformer::Draw(wxPoint2DDouble translation, double scale) const if(m_selected) { // Push the current matrix on stack. glLineWidth(1.5 + m_borderSize * 2.0); - glColor4dv(m_selectionColour->GetRGBA()); + glColor4dv(m_selectionColour.GetRGBA()); DrawLine(m_pointList); glPushMatrix(); // Rotate the matrix around the object position. @@ -128,12 +128,12 @@ void Transformer::Draw(wxPoint2DDouble translation, double scale) const // Draw transformer (layer 2). // Transformer line glLineWidth(1.5); - glColor4dv(elementColour->GetRGBA()); + glColor4dv(elementColour.GetRGBA()); DrawLine(m_pointList); // Draw nodes. if(m_pointList.size() > 0) { - glColor4dv(elementColour->GetRGBA()); + glColor4dv(elementColour.GetRGBA()); DrawCircle(m_pointList[0], 5.0, 10, GL_POLYGON); if(m_inserted) { DrawCircle(m_pointList[m_pointList.size() - 1], 5.0, 10, GL_POLYGON); @@ -154,7 +154,7 @@ void Transformer::Draw(wxPoint2DDouble translation, double scale) const DrawCircle(m_rect.GetPosition() + wxPoint2DDouble(20.0, 20.0), 20, 20, GL_POLYGON); DrawCircle(m_rect.GetPosition() + wxPoint2DDouble(50.0, 20.0), 20, 20, GL_POLYGON); - glColor4dv(elementColour->GetRGBA()); + glColor4dv(elementColour.GetRGBA()); DrawCircle(m_rect.GetPosition() + wxPoint2DDouble(20.0, 20.0), 20, 20); DrawCircle(m_rect.GetPosition() + wxPoint2DDouble(50.0, 20.0), 20, 20); @@ -378,3 +378,10 @@ void Transformer::SetPowerFlowDirection(PowerFlowDirection pfDirection) m_pfDirection = pfDirection; UpdatePowerFlowArrowsPosition(); } + +Element* Transformer::GetCopy() +{ + Transformer* copy = new Transformer(); + *copy = *this; + return copy; +} |