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+/*
+ * Copyright (C) 2017 Thales Lima Oliveira <thales@ufu.br>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+
+#ifndef MATHOPERATION_H
+#define MATHOPERATION_H
+
+#include "ControlElement.h"
+
+class ConnectionLine;
+
+/**
+ * @class MathOperation
+ * @author Thales Lima Oliveira <thales@ufu.br>
+ * @date 09/10/2017
+ * @brief Abstract class that define the general behavior of math operation control block.
+ * @file MathOperation.h
+ */
+class MathOperation : public ControlElement
+{
+ public:
+ MathOperation(int id);
+ ~MathOperation();
+
+ virtual void Draw(wxPoint2DDouble translation, double scale) const;
+ virtual void DrawSymbol() const {}
+ virtual bool Contains(wxPoint2DDouble position) const { return m_rect.Contains(position); }
+ virtual bool Intersects(wxRect2DDouble rect) const { return m_rect.Intersects(rect); }
+ virtual bool ShowForm(wxWindow* parent, Element* element) { return false; }
+ virtual void Rotate(bool clockwise = true);
+
+ virtual void UpdatePoints();
+};
+
+#endif // MATHOPERATION_H