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-rw-r--r--Project/Constant.h34
1 files changed, 34 insertions, 0 deletions
diff --git a/Project/Constant.h b/Project/Constant.h
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+++ b/Project/Constant.h
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+#ifndef CONSTANT_H
+#define CONSTANT_H
+
+#include "ControlElement.h"
+
+#include <wx/dcscreen.h>
+#include "wxGLString.h"
+
+class ConstantForm;
+
+class Constant : public ControlElement
+{
+ public:
+ Constant();
+ ~Constant();
+
+ virtual void Draw(wxPoint2DDouble translation, double scale) const;
+ virtual bool Contains(wxPoint2DDouble position) const { return m_rect.Contains(position); }
+ virtual bool Intersects(wxRect2DDouble rect) const { return m_rect.Intersects(rect); }
+ virtual bool ShowForm(wxWindow* parent, Element* element);
+ virtual void Rotate(bool clockwise = true);
+
+ virtual void SetValue(double value);
+ virtual double GetValue() const { return m_value; }
+ virtual void UpdatePoints();
+
+ protected:
+ double m_value = 1.0;
+
+ wxGLString* m_glStringValue = NULL;
+ int m_fontSize = 10;
+};
+
+#endif // CONSTANT_H