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-rw-r--r--Project/Capacitor.cpp92
1 files changed, 92 insertions, 0 deletions
diff --git a/Project/Capacitor.cpp b/Project/Capacitor.cpp
index 698d6a4..26e0854 100644
--- a/Project/Capacitor.cpp
+++ b/Project/Capacitor.cpp
@@ -10,16 +10,108 @@ Capacitor::~Capacitor()
bool Capacitor::AddParent(Element* parent, wxPoint2DDouble position)
{
+ if(parent) {
+ m_parentList.push_back(parent);
+ wxPoint2DDouble parentPt =
+ parent->RotateAtPosition(position, -parent->GetAngle()); // Rotate click to horizontal position.
+ parentPt.m_y = parent->GetPosition().m_y; // Centralize on bus.
+ parentPt = parent->RotateAtPosition(parentPt, parent->GetAngle()); // Rotate back.
+
+ m_position = parentPt + wxPoint2DDouble(0.0, 100.0); // Shifts the position to the down of the bus.
+ m_width = 40;
+ m_height = 30;
+ m_rect = wxRect2DDouble(m_position.m_x - m_width / 2.0, m_position.m_y - m_height / 2.0, m_width, m_height);
+
+ m_pointList.push_back(parentPt);
+ m_pointList.push_back(GetSwitchPoint(parent, parentPt, m_position));
+ m_pointList.push_back(m_position + wxPoint2DDouble(0.0, -m_height / 2.0 - 10.0));
+ m_pointList.push_back(m_position + wxPoint2DDouble(0.0, -m_height / 2.0));
+
+ m_inserted = true;
+
+ wxRect2DDouble genRect(0,0,0,0);
+ m_switchRect.push_back(genRect); // Push a general rectangle.
+ UpdateSwitches();
+
+ return true;
+ }
+ return false;
}
void Capacitor::Draw(wxPoint2DDouble translation, double scale) const
{
+ if(m_inserted) {
+ std::vector<wxPoint2DDouble> capPts;
+ capPts.push_back(wxPoint2DDouble(m_position.m_x - m_width / 2.0, m_position.m_y - m_height / 2.0));
+ capPts.push_back(wxPoint2DDouble(m_position.m_x + m_width / 2.0, m_position.m_y - m_height / 2.0));
+ capPts.push_back(wxPoint2DDouble(m_position.m_x - m_width / 2.0, m_position.m_y - m_height / 2.0 + 10.0));
+ capPts.push_back(wxPoint2DDouble(m_position.m_x + m_width / 2.0, m_position.m_y - m_height / 2.0 + 10.0));
+
+ if(m_selected) {
+ glLineWidth(1.5 + m_borderSize * 2.0);
+ glColor4d(0.0, 0.5, 1.0, 0.5);
+
+ DrawLine(m_pointList);
+
+ glPushMatrix();
+ glTranslated(m_position.m_x, m_position.m_y, 0.0);
+ glRotated(m_angle, 0.0, 0.0, 1.0);
+ glTranslated(-m_position.m_x, -m_position.m_y, 0.0);
+
+ DrawLine(capPts, GL_LINES);
+
+ DrawGround(m_position + wxPoint2DDouble(0, -m_height / 2.0 + 10.0));
+
+ glPopMatrix();
+
+ // Draw node selection.
+ DrawCircle(m_pointList[0], 5.0 + m_borderSize / scale, 10, GL_POLYGON);
+ }
+ // Draw Capacitor (layer 2).
+ glLineWidth(1.5);
+ glColor4d(0.2, 0.2, 0.2, 1.0);
+ DrawCircle(m_pointList[0], 5.0, 10, GL_POLYGON);
+ DrawLine(m_pointList);
+
+ DrawSwitches();
+
+ glPushMatrix();
+ glTranslated(m_position.m_x, m_position.m_y, 0.0);
+ glRotated(m_angle, 0.0, 0.0, 1.0);
+ glTranslated(-m_position.m_x, -m_position.m_y, 0.0);
+
+ glColor4d(0.2, 0.2, 0.2, 1.0);
+ DrawLine(capPts, GL_LINES);
+
+ DrawGround(m_position + wxPoint2DDouble(0, -m_height / 2.0 + 10.0));
+
+ glPopMatrix();
+ }
}
void Capacitor::Rotate()
{
+ m_angle += m_rotationAngle;
+ m_pointList[2] = RotateAtPosition(m_pointList[2], m_rotationAngle);
+ m_pointList[3] = RotateAtPosition(m_pointList[3], m_rotationAngle);
+ UpdateSwitchesPosition();
}
bool Capacitor::GetContextMenu(wxMenu& menu)
{
+ menu.Append(ID_EDIT_CAPACITOR, _("Edit Capacitor"));
+ menu.Append(ID_ROTATE, _("Rotate"));
+ menu.Append(ID_DELETE, _("Delete"));
+ return true;
+}
+
+bool Capacitor::Contains(wxPoint2DDouble position) const
+{
+ wxPoint2DDouble ptR = RotateAtPosition(position, -m_angle);
+ return m_rect.Contains(ptR);
+}
+
+bool Capacitor::Intersects(wxRect2DDouble rect) const
+{
+ return RotatedRectanglesIntersects(m_rect, rect, m_angle, 0.0);
}