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authorThales Lima Oliveira <thaleslima.ufu@gmail.com>2020-07-07 23:12:04 -0300
committerThales Lima Oliveira <thaleslima.ufu@gmail.com>2020-07-07 23:12:04 -0300
commitab30228b1a57053323363674fa7f137c0329a180 (patch)
tree50849a3680d61a2428665cc1035f1f4215870acb /Project/VertexBuffer.h
parent6c0e98a2727d07e1fbb38b78c27d68e98ad09465 (diff)
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Voltage heat map implemented
Voltage heat map implemented using modern OpenGL =) New external library required: -GLEW -GLFW -GLM (incorporeted at the source) Old memory leaks fixed =)
Diffstat (limited to 'Project/VertexBuffer.h')
-rw-r--r--Project/VertexBuffer.h21
1 files changed, 21 insertions, 0 deletions
diff --git a/Project/VertexBuffer.h b/Project/VertexBuffer.h
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+#ifndef VERTEXBUFFER_H
+#define VERTEXBUFFER_H
+
+#include <GL/glew.h>
+
+class VertexBuffer
+{
+public:
+ //VertexBuffer() {}
+ VertexBuffer(const void* data, unsigned int size, unsigned int usage = GL_STATIC_DRAW);
+ ~VertexBuffer();
+
+ void SetSubData(const void* data, const unsigned int& size) const;
+
+ void Bind() const;
+ void Unbind() const;
+
+protected:
+ unsigned int m_rendererID = 0;
+};
+#endif \ No newline at end of file