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authorThales Lima Oliveira <thaleslima.ufu@gmail.com>2020-07-07 23:12:04 -0300
committerThales Lima Oliveira <thaleslima.ufu@gmail.com>2020-07-07 23:12:04 -0300
commitab30228b1a57053323363674fa7f137c0329a180 (patch)
tree50849a3680d61a2428665cc1035f1f4215870acb /PSP.workspace
parent6c0e98a2727d07e1fbb38b78c27d68e98ad09465 (diff)
downloadPSP.git-ab30228b1a57053323363674fa7f137c0329a180.tar.gz
PSP.git-ab30228b1a57053323363674fa7f137c0329a180.tar.xz
PSP.git-ab30228b1a57053323363674fa7f137c0329a180.zip
Voltage heat map implemented
Voltage heat map implemented using modern OpenGL =) New external library required: -GLEW -GLFW -GLM (incorporeted at the source) Old memory leaks fixed =)
Diffstat (limited to 'PSP.workspace')
-rw-r--r--PSP.workspace4
1 files changed, 2 insertions, 2 deletions
diff --git a/PSP.workspace b/PSP.workspace
index 95b47db..0f9ce78 100644
--- a/PSP.workspace
+++ b/PSP.workspace
@@ -2,11 +2,11 @@
<CodeLite_Workspace Name="PSP" Database="" Version="10.0.0">
<Project Name="Project" Path="Project/Project.project" Active="Yes"/>
<BuildMatrix>
- <WorkspaceConfiguration Name="Release_Windows_x32" Selected="no">
+ <WorkspaceConfiguration Name="Release_Windows_x32" Selected="yes">
<Environment/>
<Project Name="Project" ConfigName="Release_Windows_x32"/>
</WorkspaceConfiguration>
- <WorkspaceConfiguration Name="Release_Windows_x64" Selected="yes">
+ <WorkspaceConfiguration Name="Release_Windows_x64" Selected="no">
<Environment/>
<Project Name="Project" ConfigName="Release_Windows_x64"/>
</WorkspaceConfiguration>