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-rw-r--r--ldap/servers/plugins/rever/dllmain.c91
1 files changed, 91 insertions, 0 deletions
diff --git a/ldap/servers/plugins/rever/dllmain.c b/ldap/servers/plugins/rever/dllmain.c
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+++ b/ldap/servers/plugins/rever/dllmain.c
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+/** BEGIN COPYRIGHT BLOCK
+ * Copyright 2001 Sun Microsystems, Inc.
+ * Portions copyright 1999, 2001-2003 Netscape Communications Corporation.
+ * All rights reserved.
+ * END COPYRIGHT BLOCK **/
+
+ /*
+ * Microsoft Windows specifics for LIBPWDSTORAGE DLL
+ */
+#include "rever.h"
+
+
+#ifdef _WIN32
+/* Lifted from Q125688
+ * How to Port a 16-bit DLL to a Win32 DLL
+ * on the MSVC 4.0 CD
+ */
+BOOL WINAPI DllMain (HANDLE hModule, DWORD fdwReason, LPVOID lpReserved)
+{
+
+ switch (fdwReason)
+ {
+ case DLL_PROCESS_ATTACH:
+ /* Code from LibMain inserted here. Return TRUE to keep the
+ DLL loaded or return FALSE to fail loading the DLL.
+
+ You may have to modify the code in your original LibMain to
+ account for the fact that it may be called more than once.
+ You will get one DLL_PROCESS_ATTACH for each process that
+ loads the DLL. This is different from LibMain which gets
+ called only once when the DLL is loaded. The only time this
+ is critical is when you are using shared data sections.
+ If you are using shared data sections for statically
+ allocated data, you will need to be careful to initialize it
+ only once. Check your code carefully.
+
+ Certain one-time initializations may now need to be done for
+ each process that attaches. You may also not need code from
+ your original LibMain because the operating system may now
+ be doing it for you.
+ */
+ /*
+ * 16 bit code calls UnlockData()
+ * which is mapped to UnlockSegment in windows.h
+ * in 32 bit world UnlockData is not defined anywhere
+ * UnlockSegment is mapped to GlobalUnfix in winbase.h
+ * and the docs for both UnlockSegment and GlobalUnfix say
+ * ".. function is oboslete. Segments have no meaning
+ * in the 32-bit environment". So we do nothing here.
+ */
+
+ break;
+
+ case DLL_THREAD_ATTACH:
+ /* Called each time a thread is created in a process that has
+ already loaded (attached to) this DLL. Does not get called
+ for each thread that exists in the process before it loaded
+ the DLL.
+
+ Do thread-specific initialization here.
+ */
+ break;
+
+ case DLL_THREAD_DETACH:
+ /* Same as above, but called when a thread in the process
+ exits.
+
+ Do thread-specific cleanup here.
+ */
+ break;
+
+ case DLL_PROCESS_DETACH:
+ /* Code from _WEP inserted here. This code may (like the
+ LibMain) not be necessary. Check to make certain that the
+ operating system is not doing it for you.
+ */
+
+ break;
+ }
+ /* The return value is only used for DLL_PROCESS_ATTACH; all other
+ conditions are ignored. */
+ return TRUE; /* successful DLL_PROCESS_ATTACH */
+}
+#else
+int CALLBACK
+LibMain( HINSTANCE hinst, WORD wDataSeg, WORD cbHeapSize, LPSTR lpszCmdLine )
+{
+ /*UnlockData( 0 );*/
+ return( 1 );
+}
+#endif