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# Model the environment that a node can operate in. This class just
# provides a simple wrapper for the functionality around environments.
class Puppet::Node::Environment
@seen = {}
# Return an existing environment instance, or create a new one.
def self.new(name = nil)
name ||= Puppet.settings.value(:environment)
raise ArgumentError, "Environment name must be specified" unless name
symbol = name.to_sym
return @seen[symbol] if @seen[symbol]
obj = self.allocate
obj.send :initialize, symbol
@seen[symbol] = obj
end
attr_reader :name
# Return an environment-specific setting.
def [](param)
Puppet.settings.value(param, self.name)
end
def initialize(name)
@name = name
end
def module(name)
Puppet::Module.each_module(modulepath) do |mod|
return mod if mod.name == name
end
return nil
end
def modulepath
dirs = self[:modulepath].split(File::PATH_SEPARATOR)
if ENV["PUPPETLIB"]
dirs = ENV["PUPPETLIB"].split(File::PATH_SEPARATOR) + dirs
end
dirs.collect do |dir|
if dir !~ /^#{File::SEPARATOR}/
File.join(Dir.getwd, dir)
else
dir
end
end.find_all do |p|
p =~ /^#{File::SEPARATOR}/ && FileTest.directory?(p)
end
end
# Return all modules from this environment.
def modules
result = []
Puppet::Module.each_module(modulepath) do |mod|
result << mod
end
result
end
end
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